Xenoblade Chronicles 2 tool
Version 3.
Usage: drop any character file on the tool and it will load model, skeleton and export it all into ASCII
Notes:
- ASCII format will have extended info for correct bone rotations. Noesis plugin that reads them is included
- It still fails on a few models which have textures inside of main chunk
Face morph export. Will need 2nd parameter. If no parameter specified, will export only base morph (like it was before).
Examples:
xenoblade2 model 0,2
This will export face expressions with 0,2 shift, like this:
xenoblade2 model 0 - will export them all in one place
Xenoblade Chronicles 2
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- Posts: 1040
- Joined: Sun Mar 22, 2015 7:09 pm
Xenoblade Chronicles 2
Last edited by id-daemon on Sun May 20, 2018 2:12 pm, edited 4 times in total.
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- Posts: 1040
- Joined: Sun Mar 22, 2015 7:09 pm
Re: Xenoblade Chronicles 2
Textures support added
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- Posts: 1040
- Joined: Sun Mar 22, 2015 7:09 pm
Re: Xenoblade Chronicles 2
A little correction to support weapons. Weapons dont have LODs.
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- Posts: 1040
- Joined: Sun Mar 22, 2015 7:09 pm
Re: Xenoblade Chronicles 2
Face morph export added