[PC][PS4] [PS3] [Vita] Yakuza .bin and .msg (video game series)

How to translate the files of a game
makc_ar
Posts: 1193
Joined: Sun Aug 17, 2014 7:27 pm

[PC][PS4] [PS3] [Vita] Yakuza .bin and .msg (video game series)

Post by makc_ar »

Last edited by makc_ar on Sat Jul 28, 2018 1:08 pm, edited 1 time in total.
an4all
Posts: 16
Joined: Sun Apr 22, 2018 9:39 pm

Re: [PS4] [PS3] [Vita] Yakuza (video game series)

Post by an4all »

Ok, add some info on titles, maybe someone could make some tool for translation. More files in attachment.

Here we go:

Yakuza 3 - only released on PS3 so far (PS4 version in coming out in couple weeks). Text stores in .msg and .bin files. English uses ANSI ASCII and Japanese Shift-JIS.
.MSG
Image

.BIN
Image
an4all
Posts: 16
Joined: Sun Apr 22, 2018 9:39 pm

Re: [PS4] [PS3] [Vita] Yakuza (video game series)

Post by an4all »

Yakuza 4 - only released on PS3 so far (PS4 version in coming somewhere in the end of 2018). Text stores in .msg and .bin files. English uses ANSI ASCII and Japanese Shift-JIS.
.MSG
Image

.BIN
Image
an4all
Posts: 16
Joined: Sun Apr 22, 2018 9:39 pm

Re: [PS4] [PS3] [Vita] Yakuza (video game series)

Post by an4all »

Yakuza 5 - only released on PS3 so far (PS4 version in coming somewhere in 2019). Text stores in .msg and .bin files. English uses ANSI ASCII and Japanese Shift-JIS.
.MSG
Image

.BIN
Image
an4all
Posts: 16
Joined: Sun Apr 22, 2018 9:39 pm

Re: [PS4] [PS3] [Vita] Yakuza (video game series)

Post by an4all »

Yakuza: Dead Souls - only released on PS3 so far. Text stores in .msg and .bin files. English uses ANSI ASCII and Japanese Shift-JIS.
.MSG
Image

.BIN
Image
an4all
Posts: 16
Joined: Sun Apr 22, 2018 9:39 pm

Re: [PS4] [PS3] [Vita] Yakuza (video game series)

Post by an4all »

Yakuza Kenzan - only released on PS3 so far. Text stores in .msg and .bin files. There is no English version, only Japanese Shift-JIS.
.MSG
Image

.BIN
Image
an4all
Posts: 16
Joined: Sun Apr 22, 2018 9:39 pm

Re: [PS4] [PS3] [Vita] Yakuza (video game series)

Post by an4all »

Yakuza Ishin - released on PS3 and PS4. Text stores in .msg and .bin files. There is no English version, only Japanese Shift-JIS.
.MSG
Image

.BIN
Image
an4all
Posts: 16
Joined: Sun Apr 22, 2018 9:39 pm

Re: [PS4] [PS3] [Vita] Yakuza (video game series)

Post by an4all »

Yakuza 0 - released on PS3 and PS4. Text stores in .msg and .bin files. English uses ANSI ASCII and Japanese Shift-JIS.
.MSG
Image

.BIN
Image
an4all
Posts: 16
Joined: Sun Apr 22, 2018 9:39 pm

Re: [PS4] [PS3] [Vita] Yakuza (video game series)

Post by an4all »

Yakuza Kiwami - released on PS3 and PS4. Text stores in .msg and .bin files. English uses ANSI ASCII and Japanese UTF-8.
.MSG
Image

.BIN
Image
an4all
Posts: 16
Joined: Sun Apr 22, 2018 9:39 pm

Re: [PS4] [PS3] [Vita] Yakuza (video game series)

Post by an4all »

Yakuza 6 - released on PS4. Text stores in .bin files. English uses ANSI ASCII and Japanese UTF-8.
.BIN
Image
an4all
Posts: 16
Joined: Sun Apr 22, 2018 9:39 pm

Re: [PS4] [PS3] [Vita] Yakuza (video game series)

Post by an4all »

Yakuza Kiwami 2 - released on PS4. Text in .par archive which still not supported.

QuickBSM show this:

offset filesize filename
--------------------------------------
0000000000065810 3888 en/access_type.bin

-------------------
*EXCEPTION HANDLER*
-------------------
An error or crash occurred:

*EH* ExceptionCode 80000001 guard page violation
*EH* ExceptionFlags 00000000
*EH* ExceptionAddress 008A65D6
00890000 + 000165d6 quickbms_4gb_files.exe
*EH* NumberParameters 00000002
*EH* 00000000
*EH* 0F121E4D

Last script line before the error or that produced the error:
98 clog fn fi_fileOfs fi_fileSizeComp fi_fileSize

File is here - 24Mb:
https://drive.google.com/open?id=17u1pE ... cOWczrfhx1
JesWhite
Posts: 47
Joined: Sun Jun 02, 2019 10:40 pm

Re: [PC][PS4] [PS3] [Vita] Yakuza .bin and .msg (video game series)

Post by JesWhite »

any extract and import tool for yakuza 3 remastered's .msg and .bin files? maybe someone can help for general tools for them.