Modern Combat Versus - Character Assets

Skeletons, animations, shaders, texturing, converting, fixing and anything else related to read game models
eddpocalypse
Posts: 1
Joined: Fri May 04, 2018 7:54 pm

Modern Combat Versus - Character Assets

Post by eddpocalypse »

Hey, everyone. First time posting here, I hope this is ok.

I'm looking to extract models and their respective rigging/textures from the game Modern Combat Versus. You can find it on Steam here: https://store.steampowered.com/app/7237 ... at_Versus/

When I searched around before, I was able to find this thread: viewtopic.php?t=7199 which had a script to deal with ".f" files.

So I downloaded the voxarch.bms, but all I can really get out of it is .wav audio files, which are voiceovers/announcer clips, while I'm looking for models. I've attached some .f files, the larger ones, to see if there's any way to get the models I'm looking for. Help would be appreciated. I've also attached a screencap of the quickbms window error it gives me (seems to be looking for "bres", which I know nothing of.)

Thank you!

EXAMPLE FILES: http://www.mediafire.com/file/exhg24gme2m0ej4/MCV.zip
Mpow SR
Posts: 3
Joined: Tue Oct 09, 2018 9:19 am

Can you import it?

Post by Mpow SR »

So I've already converted all the or most the .f(s) files to .dds(models) and .dat files and I was wondering if you knew how to convert it back. I already know how to reimport it's just that it won't work I looked for instructions, read the .txt file, but none of them work. If you could help me, I would send you the models and the .dat files.