PlayStation All-Stars Vita .cskn file

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
WareWolffTen31
Posts: 43
Joined: Sat Jan 27, 2018 4:29 am

PlayStation All-Stars Vita .cskn file

Post by WareWolffTen31 »

not sure if this is the correct place for this, but i have a Noesis plugin for .cskn files for PS Allstars Vita and it works on pretty much everything except for a few files, 1 specifically i'm trying to get is Sweet Tooth's Mech, but this one as well as a few others gives me an error upon trying to load it in Noesis, not sure what else to try as far as opening these specific models, the error says "tried to set offset beyond buffer size" i'll include the specific model and the noesis plugin for anyone who thinks they might be able to help.
WareWolffTen31
Posts: 43
Joined: Sat Jan 27, 2018 4:29 am

Re: PlayStation All-Stars Vita .cskn file

Post by WareWolffTen31 »

the exact error message i forgot to include
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