Final Fantasy Dissidia NT PS4 tools

Skeletons, animations, shaders, texturing, converting, fixing and anything else related to read game models
id-daemon
Posts: 1040
Joined: Sun Mar 22, 2015 7:09 pm

Final Fantasy Dissidia NT PS4 tools

Post by id-daemon »

Final Fantasy Dissidia NT tools.
Also work with Warriors Allstars, Dynasty Warriors 9, Nioh, Nioh 2, Fire Emblem Warriors, may work with other games.

Usage: drop something on the tool

1. G1M will produce ASCII model and SMD skeleton
2. G1T will extract all textures in "texture" folder
3. GMPK will extract G1M & G1T
4. MDL (from Nioh) will extract G1M
5. bin.gz (from Fire Emblem Warriors) will extract G1M & G1T

Important NOTES
- ASCII format will have extended info for correct bone rotations. Noesis plugin that reads them is included.
- If model skeleton is in separate file, you need to drag both model and skeleton, dropping the skeleton onto the EXE. Alternatively, you can run the tool with 2 parameters:
ffsnt <model> <skeleton>

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All cloth submeshes extracted and correctly placed.

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Last edited by id-daemon on Wed Jun 17, 2020 7:29 am, edited 7 times in total.
phay007
Posts: 18
Joined: Tue Nov 07, 2017 3:01 am

Re: Final Fantasy Dissidia NT PS4 tools

Post by phay007 »

Thank you so much!!!!may work with other games ----->it's mean that tools can work for the same game engine?
id-daemon
Posts: 1040
Joined: Sun Mar 22, 2015 7:09 pm

Re: Final Fantasy Dissidia NT PS4 tools

Post by id-daemon »

New version. Full cloth support!

This is how it works:
Some parts of cloth meshes will be weighted normally to the main skeleton (upper parts usually).
The remaining part is supposed to work with cloth driver.
Drivers will be exported as separate meshes with skeletons. Use weight transfer (skin wrap) or other means in your favourite editor to make them work. Some give better results transferring from faces, some from skeletons.

Image
id-daemon
Posts: 1040
Joined: Sun Mar 22, 2015 7:09 pm

Re: Final Fantasy Dissidia NT PS4 tools

Post by id-daemon »

Tool updated. For Fire Emblem Warriors:
- it will extract G1T & G1M from .bin.gz
- UVs fixed

Image
phay007
Posts: 18
Joined: Tue Nov 07, 2017 3:01 am

Re: Final Fantasy Dissidia NT PS4 tools

Post by phay007 »

id-daemon wrote:Tool updated. For Fire Emblem Warriors:
- it will extract G1T & G1M from .bin.gz
- UVs fixed

Image



Thank you for your great work~I have a question.Dose this tools support Dynasty Warriors 9&Nioh pc Version?
id-daemon
Posts: 1040
Joined: Sun Mar 22, 2015 7:09 pm

Re: Final Fantasy Dissidia NT PS4 tools

Post by id-daemon »

yes, pc Version
phay007
Posts: 18
Joined: Tue Nov 07, 2017 3:01 am

Re: Final Fantasy Dissidia NT PS4 tools

Post by phay007 »

id-daemon wrote:yes, pc Version

Thank you for your answer :D
BCGhost
Posts: 35
Joined: Fri Dec 15, 2017 1:42 pm

Re: Final Fantasy Dissidia NT PS4 tools

Post by BCGhost »

id-daemon wrote:Also work with Dynasty Warriors 9...Usage: drop something on the tool

Since the tool did nothing when dropped the BIN archive onto it, I suppose they need to be unpacked first? And with what tool actually?
petventh
Posts: 19
Joined: Fri Jul 20, 2018 6:10 pm

Re: Final Fantasy Dissidia NT PS4 tools

Post by petventh »

Hi guys, what tool did you guys used to get the G1M or G1T files from the Dynasty Warriors 9 BIN files?
I tried to Chinese Mod Tool http://bbs.3dmgame.com/thread-5708275-1-1.html

But I only get the Texture and lots of .data files.
How do I extract them to G1M/G1T so I can use the tools above?
cyberspeed
Posts: 104
Joined: Wed Mar 23, 2016 5:11 am

Re: Final Fantasy Dissidia NT PS4 tools

Post by cyberspeed »

petventh wrote:Hi guys, what tool did you guys used to get the G1M or G1T files from the Dynasty Warriors 9 BIN files?

You need to use semory's tool Steven's Gas Machine

have fun
petventh
Posts: 19
Joined: Fri Jul 20, 2018 6:10 pm

Re: Final Fantasy Dissidia NT PS4 tools

Post by petventh »

cyberspeed wrote:
petventh wrote:Hi guys, what tool did you guys used to get the G1M or G1T files from the Dynasty Warriors 9 BIN files?

You need to use semory's tool Steven's Gas Machine

have fun


Thanks a lot bro...
lxxxk
Posts: 5
Joined: Tue Sep 15, 2015 10:20 pm

Re: Final Fantasy Dissidia NT PS4 tools

Post by lxxxk »

Thank you!

Nioh model extract ascii broken,please fix.
Last edited by lxxxk on Wed Nov 21, 2018 6:22 am, edited 1 time in total.
id-daemon
Posts: 1040
Joined: Sun Mar 22, 2015 7:09 pm

Re: Final Fantasy Dissidia NT PS4 tools

Post by id-daemon »

"Big endian" version. For console games.
lxxxk
Posts: 5
Joined: Tue Sep 15, 2015 10:20 pm

Re: Final Fantasy Dissidia NT PS4 tools

Post by lxxxk »

Thank you!
Last edited by lxxxk on Mon Nov 26, 2018 8:52 am, edited 1 time in total.
id-daemon
Posts: 1040
Joined: Sun Mar 22, 2015 7:09 pm

Re: Final Fantasy Dissidia NT PS4 tools

Post by id-daemon »

all nioh files that i have work fine
lxxxk
Posts: 5
Joined: Tue Sep 15, 2015 10:20 pm

Re: Final Fantasy Dissidia NT PS4 tools

Post by lxxxk »

Thank you!
Last edited by lxxxk on Mon Nov 26, 2018 8:52 am, edited 2 times in total.
id-daemon
Posts: 1040
Joined: Sun Mar 22, 2015 7:09 pm

Re: Final Fantasy Dissidia NT PS4 tools

Post by id-daemon »

Everything is fine here. I see nothing wrong.
lokovo
Posts: 4
Joined: Mon Jan 14, 2019 2:04 am

Re: Final Fantasy Dissidia NT PS4 tools

Post by lokovo »

I do not know if I can write it here
Nioh bms can not extract all the files or overwriting
I could not find some files
lokovo
Posts: 4
Joined: Mon Jan 14, 2019 2:04 am

Re: Final Fantasy Dissidia NT PS4 tools

Post by lokovo »

You need to use semory's tool Steven's Gas Machine

have fun

Does this tool support Nioh?
xperiagenerator
Posts: 34
Joined: Fri Dec 23, 2016 2:57 pm

Re: Final Fantasy Dissidia NT PS4 tools

Post by xperiagenerator »

batch conversion please