Delutto wrote:Most of the *.texture files are DDS files without the header.
I renamed a couple files like so Peanuts.texture➝Peanuts.dds IrfanView says "can't read file header" & Photoshop with DDS plugin won't open them either. Needed that for a Rainmeter skin project of mine. Anyways, handy tool extracted all the sounds. My thanks!
Will not work just renaming the file, the file have only a partial DDS header.
Hello Delutto. Tell me, please, how to still extract the pictures from *.texture and *.data after using Frostpunk_DAT_Tool_By_Delutto. I will be very grateful.
Hi Delutto, could you please update your Frostpunk_DAT_Tool to support the latest update? The just changed idx file. ZSize, Size and Offset are now 64bit values. That's all.
hi in the last tool i can download missing the filename list and i get a series of strange files whithout extension when i decompress the dat, anyway i founded the english.lang and sucessfully changed and reupdated, but i have to rename it all time
Would it be possible to update the tool to the most recent version, 1.3.3? 11bit introduced some elements in 1.3 that I'd like to represent in the wiki. I've attached a recent FPHook.log to assist.
Delutto wrote:Frostpunk DAT Tool By Delutto See Readme.txt for instructions.Frostpunk_DAT_Tool_By_Delutto.7zNote: The FileNames.lst don't have all file names, anyone who want to help, use the Ekey FPHook and send me the "FPHook.log" file generated.