[PSP] Naruto Shippuden: Ultimate Ninja Impact .md5 and .BIN

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
makc_ar
Posts: 1193
Joined: Sun Aug 17, 2014 7:27 pm

[PSP] Naruto Shippuden: Ultimate Ninja Impact .md5 and .BIN

Post by makc_ar »

Image
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: [PSP] Naruto Shippuden: Ultimate Ninja Impact .md5 and .BIN

Post by aluigi »

I guess there is some compression involved.
The format is quite easy:

Code: Select all

getdstring ZERO 0x10
for
    get OFFSET long
    if OFFSET == 0
        break
    endif
    get ZSIZE long
    get DUMMY short
    get DUMMY short # 1
    get SIZE long
    math OFFSET * 0x800
    log "" OFFSET ZSIZE # NO DECOMPRESSION!!!
next
I didn't check the compression with my scanner, anyway it doesn't seem a known one so better to save time :)
Manuel120M
Posts: 7
Joined: Tue Oct 01, 2019 5:39 pm

Re: [PSP] Naruto Shippuden: Ultimate Ninja Impact .md5 and .BIN

Post by Manuel120M »

if it works, but I can't find the music, only .dat files appear in the .bin files .. help me with that aluigi ..
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: [PSP] Naruto Shippuden: Ultimate Ninja Impact .md5 and .BIN

Post by aluigi »

If the data is compressed I can't help.
If there is any audio it may probably be raw headerless playstation adpcm, mono is easy to play with mfaudio and other tools, but stereo is different. Anyway this is not my field.