Hi, i'm trying extract files from one piece super grand battle! x a N3DS game
This file types are .jMOT, .jTEX,.jMDL, jEFC, .jFMT
a very nice person tried to extract .jMDL and .jTEX files i asked him how he did it but he didn't teach me
he extracted a texture from .jMDL
and a Text like sprite from .jTEX
i really want to know how he did and how should i open the other files given
here are the files
[HELP] One Piece: Super Grand Battle! X
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Re: [HELP] One Piece: Super Grand Battle! X
Bump..
Sorry For the Bump
Sorry For the Bump
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Re: [HELP] One Piece: Super Grand Battle! X
I remember the archive containing these j* files.
They are not archives so I can't do much, but jefc has a list of absolute offsets from offset 0x20 but I think this is not the right way to handle these files:
They are not archives so I can't do much, but jefc has a list of absolute offsets from offset 0x20 but I think this is not the right way to handle these files:
Code: Select all
idstring "jEFC"
get JEFC_SIZE long
get DUMMY long
get DUMMY long
get FILES1 long # they have names at the end of the archive
get FILES2 long
get FILES3 long
get FILES4 long
xmath FILES "FILES1 + FILES2 + FILES3 + FILES4"
get OFFSET long
for i = 1 <= FILES
if i == FILES
get NEXT_OFFSET asize
else
get NEXT_OFFSET long
endif
xmath SIZE "NEXT_OFFSET - OFFSET"
log "" OFFSET SIZE
math OFFSET = NEXT_OFFSET
next i