Tekken 6 (.nmd)

Textures, recreate headers, conversions, algorithms and parsing of image files
Leonidas_VGMods
Posts: 3
Joined: Sun Mar 11, 2018 5:14 am

Tekken 6 (.nmd)

Post by Leonidas_VGMods »

I need help on how to convert .nmd files (Tekken 6's model files) into a readable format. I know Noesis can read these files. However, stages seem to not maintain the materials and, therefore, everything comes as one material. How can I get Noesis to properly extract the stages with all of the materials?