[PC] Tequila Zombies 3 (SWF binary bitmap) (SOLVED)
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- Posts: 6
- Joined: Wed Feb 28, 2018 9:30 pm
[PC] Tequila Zombies 3 (SWF binary bitmap) (SOLVED)
Hi folks, cannot understand what type or how to extract data from sprite atlases of game. File is swf binary bitmap decompiled from swf file. Other files signatures are simpl, like .flv, .xml, but this one is unknown. File use LZMA compresion, with aditional unknow header. Any help would be apretiated. File example: Link
Last edited by Jaxas on Mon Mar 26, 2018 7:42 pm, edited 1 time in total.
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Re: [PC] Tequila Zombies 3 (SWF binary bitmap)
The JPEXS decompiler is pretty good at being able to unpack and flash files. Its what I use.
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- Posts: 6
- Joined: Wed Feb 28, 2018 9:30 pm
Re: [PC] Tequila Zombies 3 (SWF binary bitmap)
Main swf is decompiled with JPEXS, and in binaryData folder are those files. Usualy they have known headers whith easy to extract, but this ones different.
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- Posts: 6
- Joined: Wed Feb 28, 2018 9:30 pm
Re: [PC] Tequila Zombies 3 (SWF binary bitmap)
Finally manage to get sprite atlases. If someone stuck with the same problem NinjaRipper does the magic in case of extracting sprite images