Ni no Kuni II Revenant Kingdom *.cfg.bin

How to translate the files of a game
MuratG
Posts: 53
Joined: Thu Jan 29, 2015 9:06 pm

Ni no Kuni II Revenant Kingdom *.cfg.bin

Post by MuratG »

Ni no Kuni II Revenant Kingdom .cfg.bin

How to open
sigroon365
Posts: 330
Joined: Fri Nov 21, 2014 4:03 am

Re: Ni no Kuni II Revenant Kingdom *.cfg.bin

Post by sigroon365 »

MuratG wrote:Ni no Kuni II Revenant Kingdom .cfg.bin

How to open


It takes some time to make it.
There are couple of some duplicate cases, such as offsets..

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sigroon365
Posts: 330
Joined: Fri Nov 21, 2014 4:03 am

Re: Ni no Kuni II Revenant Kingdom *.cfg.bin

Post by sigroon365 »

Making tool seems to be finished, I think. But there are another problem.
One have to change imported binary text size in the cpk list files.

For example,
1) Test.cpk => Unpack => 111.cfg.bin, 222.cfg.bin...
2) After translation, the size of each *.cfg.bin were changed.
3) You have to write a new size of each *.cfg.bin information on the cpk list files.

#3 is the problem. There are a lot of file list and duplicate sizes.
In the Current situation I'm not sure how to solve it.

Korean translation patch test result. Translation tool was finished but I manually modify size information.
https://youtu.be/OvcJgsQxJjo
sigroon365
Posts: 330
Joined: Fri Nov 21, 2014 4:03 am

Re: Ni no Kuni II Revenant Kingdom *.cfg.bin

Post by sigroon365 »

MuratG wrote:Ni no Kuni II Revenant Kingdom .cfg.bin

How to open


Release my Ni no Kuni 2 Korean translation Tool. :)
Be sure not to change total size of each *.cfg if you do not have an idea to fix cpk list.

If you want to change it, fix cpk_list.cfg.bin.
MuslimCyberGames
Posts: 220
Joined: Sun Nov 06, 2016 3:28 pm

Re: Ni no Kuni II Revenant Kingdom *.cfg.bin

Post by MuslimCyberGames »

Hello... and i have some question, this folder a inside of Text that right or not???

Sorry for BAD ENGLISH

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Gyurmi91
Posts: 11
Joined: Tue Jan 02, 2018 7:20 am

Re: Ni no Kuni II Revenant Kingdom *.cfg.bin

Post by Gyurmi91 »

Hi.
How to open the cpk file?
makc_ar
Posts: 1193
Joined: Sun Aug 17, 2014 7:27 pm

Re: Ni no Kuni II Revenant Kingdom *.cfg.bin

Post by makc_ar »

Gyurmi91 wrote:Hi.
How to open the cpk file?

http://aluigi.altervista.org/papers/bms/cpk.bms
Gyurmi91
Posts: 11
Joined: Tue Jan 02, 2018 7:20 am

Re: Ni no Kuni II Revenant Kingdom *.cfg.bin

Post by Gyurmi91 »

Thanks.
Delutto
Posts: 561
Joined: Tue Oct 13, 2015 1:26 pm

Re: Ni no Kuni II Revenant Kingdom *.cfg.bin

Post by Delutto »

makc_ar wrote:
Gyurmi91 wrote:Hi.
How to open the cpk file?

http://aluigi.altervista.org/papers/bms/cpk.bms
Attention to the script header notes:
THIS SCRIPT IS CURRENTLY UNSUPPORTED!
# Please use https://github.com/esperknight/CriPakTools
Blesstria
Posts: 1
Joined: Tue Jul 24, 2018 12:22 am

Re: Ni no Kuni II Revenant Kingdom *.cfg.bin

Post by Blesstria »

sigroon365 wrote:
MuratG wrote:Ni no Kuni II Revenant Kingdom .cfg.bin

How to open


Release my Ni no Kuni 2 Korean translation Tool. :)
Be sure not to change total size of each *.cfg if you do not have an idea to fix cpk list.

If you want to change it, fix cpk_list.cfg.bin.


Hi,
Export.au3 works, but I have problem when using import.au3. I got some weird error:

Image

Can you help me?
bekir007
Posts: 1
Joined: Wed Apr 12, 2017 7:53 pm

Re: Ni no Kuni II Revenant Kingdom *.cfg.bin

Post by bekir007 »

Contact me if you want to fix cpk_list.cfg.bin.