Hi everyone, I am new at this and I want to edit this game so badly, but I don't know how.
viewtopic.php?f=9&t=3187
I don't know how to get to that dds file, if someone can please explain it to me, I would be very greatful.
International Volleyball
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International Volleyball
Last edited by Wolfy03 on Sun Apr 01, 2018 7:18 am, edited 1 time in total.
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- Posts: 6
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Re: International Volleyball
So, I get this shirt_decrypt.ivt file using quickbms, but i don't know how to make further progress, to get that rgba file shown on topic I have posted link to. Have I done something wrong maybe? I really hope that someone can help me.
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Re: International Volleyball
Well, here are the files if someone knows or wants to help. If not, then what can I do, I just don't get it...
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Re: International Volleyball
So, i tried to open shirt_decrypt.ivt file with HxD editor, I searched the net a little bit and found out that that might be solution of my problem.
Also, aluigi wrote something like that in topic I have posted links to. But I don't know what values to change. I have tried to change couple of values to 44 44 53 (DDS) but not working. I am sure I made a mistake somewhere, it would be really nice if someone could help. I am sure that there are people here who know what the problem is.
aluigi wrote:Here we go:
http://aluigi.org/bms/ivt_2006.bms
It decrypts also the INI and PVS files.
Regarding the IVT files you probably need some help from the Graphics section because these files are basically composed by:So the first field is important if you want to view the textures correctly.
- an 8 bit header that provides some information about X, Y and bits of the image
- the 8bit type of KEY
- 6 bytes that are ever zeroes
- the raw data image (dumped by the script)
Also, aluigi wrote something like that in topic I have posted links to. But I don't know what values to change. I have tried to change couple of values to 44 44 53 (DDS) but not working. I am sure I made a mistake somewhere, it would be really nice if someone could help. I am sure that there are people here who know what the problem is.
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Re: International Volleyball
the ivt files are being logged headerless by current bms script,
you can use TextureFinder to decode your samples until the mystery
of the first 8 bytes likely contain header info are discovered.
you can use TextureFinder to decode your samples until the mystery
of the first 8 bytes likely contain header info are discovered.
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Re: International Volleyball
Acewell wrote:the ivt files are being logged headerless by current bms script,
you can use TextureFinder to decode your samples until the mystery
of the first 8 bytes likely contain header info are discovered.
Thank you very much, now I can finally get to those textures, once again thank you
EDIT: One more question, when i want to reimport those edited textures, what is the process, can it be done somehow with texturefinder or it has to be done with quickbms, and how, since I belive this was ''altertative'' way
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Re: International Volleyball
i suppose you have to use Quickbms to xor the data again and inject it back to original file.
game modding is not my area though so i can't be of any help here.
game modding is not my area though so i can't be of any help here.