Enter the Matrix (Xbox) aunew_*.DAT+aunew.WAD

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
Game Ripper
Posts: 123
Joined: Sat Sep 02, 2017 12:56 pm

Enter the Matrix (Xbox) aunew_*.DAT+aunew.WAD

Post by Game Ripper »

Hi, I'd like to know if it's possible to unpack those bigfiles presumably used to store all the BGMs, CS tracks and probably ambiences from the game. Of course I can provide a few cuts from select files, they're here for anyone to download.
There're 18 archives (starting with aunew_a.DAT & ending with aunew_r.DAT) in root directory of game disc, their summary size is almost 1.40 GBs but they don't seem to have any headers (not to mention typical RIFF Wave headers). I can only hope that aunew.WAD may hold some info that'll assist us in splitting those huge DATs into standalone tracks. I'm almost sure neither *.DAT nor *.WAD contain any filenames but it doesn't matter as long as we manage to successfully extract individual files themselves.
I believe in you guys and don't think that these pesky bigfiles will remain immovable obstacles in our path! Best wishes!
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: Enter the Matrix (Xbox) aunew_*.DAT+aunew.WAD

Post by aluigi »

Game Ripper
Posts: 123
Joined: Sat Sep 02, 2017 12:56 pm

Re: Enter the Matrix (Xbox) aunew_*.DAT+aunew.WAD

Post by Game Ripper »

Thanks a lot!
Cheers!