Well, a model converter exists, but without textures, there's not much one can do with the models! So can anyone come up with a properr was to convert these to maybe dds, png, etc? Here's a pair of sample files. Let's see what can be done? Maybe a noesis script or a bms?
https://www.dropbox.com/s/kt0blkhv2zqkyb6/deathshead.zip?dl=0
Wolfenstein: The New Order (*.bimage)
-
- Posts: 706
- Joined: Fri Aug 08, 2014 1:06 am
Re: Wolfenstein: The New Order (*.bimage)
here is Noesis python script to open your 2 samples 
supports dxt1
more samples are needed to extend support

supports dxt1
more samples are needed to extend support