Trouble Witches
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Trouble Witches
PC Sample: http://www63.zippyshare.com/v/kI6dQB5u/file.html
X360 Sample: http://www63.zippyshare.com/v/RqnVXzue/file.html
It would be neat to get inside those. Thank you very much in advance for any assistance.
X360 Sample: http://www63.zippyshare.com/v/RqnVXzue/file.html
It would be neat to get inside those. Thank you very much in advance for any assistance.
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Re: Trouble Witches
They are just containers without information about the archived files.
You should have an index file somewhere, maybe a small file with the same name and different extension or maybe just an unique index file for all the archives.
You should have an index file somewhere, maybe a small file with the same name and different extension or maybe just an unique index file for all the archives.
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Re: Trouble Witches
No such thing exists. Possible index in .exe?
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Re: Trouble Witches
yeah, that's possible even if it's quite rare, just few games in my experience.
Upload both the exe, a list of the files in the PC version may be useful too just to check if there are index files with other names.
Upload both the exe, a list of the files in the PC version may be useful too just to check if there are index files with other names.
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Re: Trouble Witches
Code: Select all
*edit by aluigi* ok taken
Remove this once you've gotten the archive, Luigi. Apologies for the delay.
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Re: Trouble Witches
Apparently there are no referecences to the files in xex (decrypted). No idea where is the TOC.
Anyway you can use this script for automatically extracting the xbox compressed files:
It doesn't work on ID20000_SOUND.PACK because it contains RIFF files.
Anyway you can use this script for automatically extracting the xbox compressed files:
Code: Select all
comtype xmemdecompress
findloc OFFSET string "\x0f\xf5\x12\xee"
do
goto OFFSET
get DUMMY long
findloc NEXT_OFFSET string "\x0f\xf5\x12\xee" 0 ""
if NEXT_OFFSET == ""
get SIZE asize
else
math SIZE = NEXT_OFFSET
endif
math SIZE -= OFFSET
clog "" OFFSET SIZE SIZE
math OFFSET = NEXT_OFFSET
while NEXT_OFFSET != ""
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Re: Trouble Witches
My mistake, TOC found.
http://aluigi.org/bms/trouble_witches.bms
http://aluigi.org/bms/trouble_witches.bms
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Re: Trouble Witches
Error 404...?
And thanks for your efforts! Once I do download this script (404 for now), I might give it a whirl to make the dub available at least, for PC. Maybe more stuff.
And thanks for your efforts! Once I do download this script (404 for now), I might give it a whirl to make the dub available at least, for PC. Maybe more stuff.
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Re: Trouble Witches
How exactly do I extract the archives for the X360 ver? I can't seem to be able to do that. It just won't extract them. 0 files found in 0 seconds, it says.
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Re: Trouble Witches
Because your default.xex executable is still encrypted.
You must decrypt it with xextool, using the command-line in the readme of the tool is enough:
You must decrypt it with xextool, using the command-line in the readme of the tool is enough:
Code: Select all
xextool -e u -c b -o default-hack.xex default.xex
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Re: Trouble Witches
I seem to be having problems with the PC version using this script. Is it for X360 only?
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Re: Trouble Witches
Yes x360 only, the only samples I had.
I would avoid to spend time on the PC version too
I would avoid to spend time on the PC version too
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Re: Trouble Witches
Thing is, I provided both. And I want to port as much as I can to the PC version. Starting from the dub. Investigate the TWOri.rar for it, if you would. Please.
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Re: Trouble Witches
Probably I downloaded only one of the files in the link.
Anyway currently I'm not interested, sorry.
Anyway currently I'm not interested, sorry.
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Re: Trouble Witches
Delacroix wrote:PC Sample: http://www63.zippyshare.com/v/kI6dQB5u/file.html
bms script for the PC sample
Code: Select all
get FOLDER basename
idstring "BM8P"
goto 0x0
findloc OFFSET string "BM8P"
for i
goto OFFSET
get DUMMY long
findloc NEXT_OFFSET string "BM8P" 0 ""
if NEXT_OFFSET == ""
get SIZE asize
else
math SIZE = NEXT_OFFSET
endif
math SIZE - OFFSET
string NAME p "%s\%d.bmp" FOLDER i
log NAME OFFSET SIZE
math OFFSET = NEXT_OFFSET
if NEXT_OFFSET == ""
break
endif
next i
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Re: Trouble Witches
Eh no.
If you want a real work you need the executable and the list of files in the Data folder, then you can try to adapt the script I created.
If you want a real work you need the executable and the list of files in the Data folder, then you can try to adapt the script I created.
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Re: Trouble Witches
aluigi wrote:Eh no.
If you want a real work you need the executable and the list of files in the Data folder, then you can try to adapt the script I created.
replying to me or Delacroix?
if to me it works fine on that sample, just a series of bmp images.
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Re: Trouble Witches
Code: Select all
https://mega.nz/#F!KGxFUSQb!Vuj9rqj4hi2wNy2dVTSLgg
Remove link in 24h, if you would. I'd still rather you reconsidered helping me out here. The entire point for getting into the XBOX360 files was, is and will be porting them to a version of this game that is actually being sold. Neo is delisted from Microsoft Store, that's for one, it's also for a platform that is slowly becoming obsolete, that's for two.
EDIT: Yep, implementing the dub will be definitely possible. Extracted XMAs are supported easily by the tools I have archived over here. They convert to wavs no problem and converting them in turn to whatever the PC game supports will be child's play.
I just need a way into the PC archives now.
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Re: Trouble Witches
BUMP! Maybe it's time to regain interest now? I can't convert assets if I don't know what to convert them to and how to pack them in!