[PS3] Brothers in Arms: Hell's Highway

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
hnnewgames
Posts: 148
Joined: Sat Dec 16, 2017 8:58 pm

[PS3] Brothers in Arms: Hell's Highway

Post by hnnewgames »

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Is there any way to extract the .int files from the COALESCED.INT file from Brothers in Arms: Hell's Highway PS3? The game uses Unreal Engine 3.

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Graveyard
Posts: 54
Joined: Sun Nov 12, 2017 12:30 pm

Re: [PS3] Brothers in Arms: Hell's Highway

Post by Graveyard »

all the texts are in the coalesced file?


Use the swuforce script, it works great.
hnnewgames
Posts: 148
Joined: Sat Dec 16, 2017 8:58 pm

Re: [PS3] Brothers in Arms: Hell's Highway

Post by hnnewgames »

I tried but it only works for files in the bin extension and in my case it is the extension. Int
Graveyard
Posts: 54
Joined: Sun Nov 12, 2017 12:30 pm

Re: [PS3] Brothers in Arms: Hell's Highway

Post by Graveyard »

hnnewgames wrote:I tried but it only works for files in the bin extension and in my case it is the extension. Int



I just tested and it worked perfectly.
hnnewgames
Posts: 148
Joined: Sat Dec 16, 2017 8:58 pm

Re: [PS3] Brothers in Arms: Hell's Highway

Post by hnnewgames »

Thank you my friend!
Graveyard
Posts: 54
Joined: Sun Nov 12, 2017 12:30 pm

Re: [PS3] Brothers in Arms: Hell's Highway

Post by Graveyard »

hnnewgames wrote:Thank you my friend!


all the texts are in the coalesced file?
hnnewgames
Posts: 148
Joined: Sat Dec 16, 2017 8:58 pm

Re: [PS3] Brothers in Arms: Hell's Highway

Post by hnnewgames »

Yes, all texts.