[PS3] Brothers in Arms: Hell's Highway
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[PS3] Brothers in Arms: Hell's Highway
Is there any way to extract the .int files from the COALESCED.INT file from Brothers in Arms: Hell's Highway PS3? The game uses Unreal Engine 3.
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Re: [PS3] Brothers in Arms: Hell's Highway
all the texts are in the coalesced file?
Use the swuforce script, it works great.
Use the swuforce script, it works great.
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- Posts: 148
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Re: [PS3] Brothers in Arms: Hell's Highway
I tried but it only works for files in the bin extension and in my case it is the extension. Int
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Re: [PS3] Brothers in Arms: Hell's Highway
hnnewgames wrote:I tried but it only works for files in the bin extension and in my case it is the extension. Int
I just tested and it worked perfectly.
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Re: [PS3] Brothers in Arms: Hell's Highway
Thank you my friend!
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Re: [PS3] Brothers in Arms: Hell's Highway
hnnewgames wrote:Thank you my friend!
all the texts are in the coalesced file?
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- Posts: 148
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Re: [PS3] Brothers in Arms: Hell's Highway
Yes, all texts.