F.E.A.R. 2: strdb file

How to translate the files of a game
Graveyard
Posts: 54
Joined: Sun Nov 12, 2017 12:30 pm

F.E.A.R. 2: strdb file

Post by Graveyard »

Hi

Is there any tool in which you can edit F.E.A.R.2 text files? They are located in the attached Loki.strdb file.

I refer to the Xbox 360 or PS3 version. Here's a sample as an example.


http://www.mediafire.com/file/hm0x608g6 ... Loki.strdb
makc_ar
Posts: 1193
Joined: Sun Aug 17, 2014 7:27 pm

Re: F.E.A.R. 2: strdb file

Post by makc_ar »

Graveyard
Posts: 54
Joined: Sun Nov 12, 2017 12:30 pm

Re: F.E.A.R. 2: strdb file

Post by Graveyard »

makc_ar wrote:Interested too http://demonique.egloos.com/5114581
Image



If it is the PC version, the swuforce script for condenmed 2 extracts the texts but is not compatible with the console version.
makc_ar
Posts: 1193
Joined: Sun Aug 17, 2014 7:27 pm

Re: F.E.A.R. 2: strdb file

Post by makc_ar »

Thanks!
Delacroix
Posts: 65
Joined: Mon Dec 08, 2014 1:16 pm

Re: F.E.A.R. 2: strdb file

Post by Delacroix »

Thanks for finding the STRDB tools, makc_ar. That and a method of packing the files back was all I needed to create a Polish translation of the Reborn DLC.
Graveyard
Posts: 54
Joined: Sun Nov 12, 2017 12:30 pm

Re: F.E.A.R. 2: strdb file

Post by Graveyard »

Delacroix wrote:Thanks for finding the STRDB tools, makc_ar. That and a method of packing the files back was all I needed to create a Polish translation of the Reborn DLC.


could you explain how to pack the Arch01 file back?
Delacroix
Posts: 65
Joined: Mon Dec 08, 2014 1:16 pm

Re: F.E.A.R. 2: strdb file

Post by Delacroix »

You use the Archive Edit for the first FEAR. You rename Arch00 to Arch01 and it works. What hit me was Luigi's old post explaining that Arch01 differs from Arch00 in that it is compressed. So, if it's basically the same engine, packing files into an Arch00 is basically like throwing them into Arch01 with zero compression.

Also, you don't even need to pack the files back into the same Arch01. You can create a new one and then add a line with its name at the bottom of default.archcfg file.
Graveyard
Posts: 54
Joined: Sun Nov 12, 2017 12:30 pm

Re: F.E.A.R. 2: strdb file

Post by Graveyard »

Delacroix wrote:You use the Archive Edit for the first FEAR. You rename Arch00 to Arch01 and it works. What hit me was Luigi's old post explaining that Arch01 differs from Arch00 in that it is compressed. So, if it's basically the same engine, packing files into an Arch00 is basically like throwing them into Arch01 with zero compression.

Also, you don't even need to pack the files back into the same Arch01. You can create a new one and then add a line with its name at the bottom of default.archcfg file.



Thanks!
swuforce
Posts: 233
Joined: Thu Oct 16, 2014 4:39 pm

Re: F.E.A.R. 2: strdb file

Post by swuforce »

I might fix it, try now.
Graveyard
Posts: 54
Joined: Sun Nov 12, 2017 12:30 pm

Re: F.E.A.R. 2: strdb file

Post by Graveyard »

swuforce wrote:I might fix it, try now.


thanks swuforce, works great.