Dead or Alive Xtreme 3

Skeletons, animations, shaders, texturing, converting, fixing and anything else related to read game models
Darko
Posts: 47
Joined: Fri Jun 03, 2016 5:24 pm

Re: Dead or Alive Xtreme 3

Post by Darko »

Shuubaru wrote:
Szkaradek123 wrote:for Shuubaru :

I wrote:
....
- bone names are limited only to 25 letters ( i hate this in Blender too)
....

Some bones propably was rename to the same name.

Oh, I see. Thanks for the answer. I'll figure out a way to export them correctly.


Shubaru, can you share hitomi's dlc swim suits??
Tosyk
Posts: 81
Joined: Mon Aug 11, 2014 6:37 am

Re: Dead or Alive Xtreme 3

Post by Tosyk »

hello everyone, have you eventually solved "25-letters for bone names" issue?
Szkaradek123
Posts: 124
Joined: Sat Aug 29, 2015 1:13 pm

Re: Dead or Alive Xtreme 3

Post by Szkaradek123 »

Small update.
- autotexturing
- different way to get bone maps

Extract to folder with no spaces in name.

http://www.mediafire.com/file/qhrgbebbi ... -31%5D.zip
Darko
Posts: 47
Joined: Fri Jun 03, 2016 5:24 pm

Re: Dead or Alive Xtreme 3

Post by Darko »

Can someone check this files pls??

http://www.mediafire.com/file/h05fu7io2h3wma0/file

Those are gui textures and it seems body textures from DOAX3 Scarlet.