Hello yet again, everyone
After some more digging, I came upon what seems to be the model format for the game, however I have no idea where to even start. It seems to be a library of models used within the level. The format is .ivd as I can see.
I've uploaded some samples: here and here. Also, I also found some animation files too here is the file for common anims.
Thank you for your attention and I'm looking forward to porting these models to source!.
Brute Force (XBOX 2003) - Models
-
- Posts: 40
- Joined: Mon Sep 15, 2014 5:13 am
Re: Brute Force (XBOX 2003) - Models
The model files look like they're missing their headers. Without that you can't use a script to retrieve the models but you can use Hex2Obj to do it manually. Are there any files with the same or similar name but of a different format?
-
- Posts: 17
- Joined: Fri Feb 16, 2018 11:26 am
Re: Brute Force (XBOX 2003) - Models
sleepyzay wrote:The model files look like they're missing their headers. Without that you can't use a script to retrieve the models but you can use Hex2Obj to do it manually. Are there any files with the same or similar name but of a different format?
Here. I uploaded all suspected files of the e01 level.