RLH: Run like hell (PS2/Xbox) *.SFX/*.XAU

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
Game Ripper
Posts: 123
Joined: Sat Sep 02, 2017 12:56 pm

RLH: Run like hell (PS2/Xbox) *.SFX/*.XAU

Post by Game Ripper »

Can these archives be unpacked? There're multiple filenames at file start but sound data itself might be headerless. Nevertheless I'd like to have those audio banks extracted to begin actual work with resulting tracks.
Thanks in advance and the best of luck for these bigfiles don't seem to be easy & straightforward! Bye!
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: RLH: Run like hell (PS2/Xbox) *.SFX/*.XAU

Post by aluigi »

Bad format, only less than 20% is covered by the TOC at the beginning:

Code: Select all

get SFX_SIZE asize
idstring "SFX"  # SFX0, SFX1
getdstring VER 1
get DUMMY short
get DUMMY short
get DUMMY long
get DUMMY long
get BASE_OFF long
get DUMMY long
get FILES long
get DUMMY long
for i = 0 < FILES
    getdstring NAME 0x10
    get DUMMY long
    get SIZE long
    get OFFSET long
    get DUMMY long
    math OFFSET + BASE_OFF

    math TMP = OFFSET
    math TMP + SIZE
    if TMP u> SFX_SIZE
        print "???"
    else
        log NAME OFFSET SIZE
    endif
next i
Game Ripper
Posts: 123
Joined: Sat Sep 02, 2017 12:56 pm

Re: RLH: Run like hell (PS2/Xbox) *.SFX/*.XAU

Post by Game Ripper »

Hi Luigi, I'm sorry to hear that but thanks for examining this format all the same! Do you think you can possibly understand this type of archive better if more samples (like at least one from each folder in sound directory) are provided?
All the best!
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: RLH: Run like hell (PS2/Xbox) *.SFX/*.XAU

Post by aluigi »

eh no, that wouldn't help.
Game Ripper
Posts: 123
Joined: Sat Sep 02, 2017 12:56 pm

Re: RLH: Run like hell (PS2/Xbox) *.SFX/*.XAU

Post by Game Ripper »

Alright then, I believe you did your best and supposedly this bigfile type is even lamer than MBK from Stuntman Ignition... at least it's not compressed so there're still ways to try and get something out of it.
Best wishes!