Wallace & Gromit In Project Zoo (XBOX/PC) *.FSB (not FMOD)

Codecs, formats, encoding/decoding of game audio, video and music
Mygoshi
Posts: 654
Joined: Mon Oct 27, 2014 1:49 pm

Wallace & Gromit In Project Zoo (XBOX/PC) *.FSB (not FMOD)

Post by Mygoshi »

Hey everyone,

I'm opening this thread because I would like to convert the music from this game, and they're encoded in FSB files.

For whoever thought it had something to do with FMOD Sample Banks, it's not it. I rather think it's just IMA ADPCM with FSB extension.

Here are the links: (expired)

Thanks!
JackTheRipper
Posts: 51
Joined: Mon Jan 10, 2022 12:12 am

Re: Wallace & Gromit In Project Zoo (XBOX/PC) *.FSB (not FMOD)

Post by JackTheRipper »

This TXTH will be able to get around
codec = DVI_IMA
channels = @0x4
start_offset = 0x800
sample_rate = @0x14
interleave = @0x10
num_samples = data_size