Kingdom Hearts 0.2 *.uasset

Textures, recreate headers, conversions, algorithms and parsing of image files
TRDaz
Posts: 42
Joined: Fri Nov 06, 2015 1:54 pm

Kingdom Hearts 0.2 *.uasset

Post by TRDaz »

KH 0.2 works fine with UModel for models, however the textures display wrong. I don't know if this is a case of it being a PS4 specific format like GNF that UModel can't read or some other issue, but the uassets can be exported from UModel at least. I don't know much about textures so some assistance would be appreciated for this, thanks!
http://www112.zippyshare.com/v/uMmmTjBw/file.html
DDS versions extracted from umodel, in case this is any help, don't know much about swizzling but it could be that.
http://www44.zippyshare.com/v/yTYSnZCJ/file.html
chrrox
Posts: 388
Joined: Thu Aug 07, 2014 10:28 pm

Re: Kingdom Hearts 0.2 *.uasset

Post by chrrox »

texture converter bms script posted here.
http://www.gildor.org/smf/index.php/topic,5999.0.html