Elex PC

Skeletons, animations, shaders, texturing, converting, fixing and anything else related to read game models
Szkaradek123
Posts: 124
Joined: Sat Aug 29, 2015 1:13 pm

Elex PC

Post by Szkaradek123 »

Hi

Here is a blend file for import models from *.rom files (search only in "...\ELEX\data\packed\0_na_skn").
It requires to install Blender version 249b (32 bit) and Python 2.6.6.(32 bit).
Doubleclick file "Blender249.blend" and in Text Window press alt+p to run script.
Select file with *.rom and press import.
Script import geometry, uv, weights for vertex and bones.
Static meshes not supported. Maybe later.
lyutor1945
Posts: 42
Joined: Wed Feb 24, 2016 4:24 pm

Re: Elex PC

Post by lyutor1945 »

Szkaradek123 wrote:Hi

Here is a blend file for import models from *.rom files (search only in "...\ELEX\data\packed\0_na_skn").
It requires to install Blender version 249b (32 bit) and Python 2.6.6.(32 bit).
Doubleclick file "Blender249.blend" and in Text Window press alt+p to run script.
Select file with *.rom and press import.
Script import geometry, uv, weights for vertex and bones.
Static meshes not supported. Maybe later.


Thank you for your script my friend:)
phay007
Posts: 18
Joined: Tue Nov 07, 2017 3:01 am

Re: Elex PC

Post by phay007 »

Thank you for your great work!!! if your script is not working, can i report the bug and you will update the script?