Greetings im having some trouble with inquisitor, the extract script is downloadable http://hl.altervista.org/split.php?http ... isitor.bms but aparently it cant reimport if im doing anything wrong please help me
- signature of 4 bytes at offset 0x00000000 doesn't match the one
expected by the script:
this one: "<"
ff fe 3c 00 ..<.
expected: "DRPK"
44 52 50 4b DRPK
- 0 files found in 0 seconds
coverage file 0 0% 4 394524 . offset 00000004
im testing a simple file 386 kb in size
i tested the change by hexediting a number from 0 to 9 and saved it within the hex editor still cant import please assist me.
inquisitor reimport
-
- Site Admin
- Posts: 12984
- Joined: Wed Jul 30, 2014 9:32 pm
Re: inquisitor reimport
Read section 3 of http://aluigi.org/papers/quickbms.txt
If that's still not clear take a look at this example: viewtopic.php?p=23032#p23032
Long story short: the procedure is the same you used for extraction (I really mean the same: same input file and folder!).
If that's still not clear take a look at this example: viewtopic.php?p=23032#p23032
Long story short: the procedure is the same you used for extraction (I really mean the same: same input file and folder!).
-
- Posts: 61
- Joined: Sat Mar 04, 2017 10:37 am
Re: inquisitor reimport
Hello,
I tried to reimport files but the game crashes:
quickbms -w -r -r inquisitor.bms file.dat full_path_directory_with_edited_text_files\*
(BTW, may I leave only the modified files in 'full_path_directory_with_edited_text_files'?)
I tried to reimport files but the game crashes:
quickbms -w -r -r inquisitor.bms file.dat full_path_directory_with_edited_text_files\*
(BTW, may I leave only the modified files in 'full_path_directory_with_edited_text_files'?)
-
- Site Admin
- Posts: 12984
- Joined: Wed Jul 30, 2014 9:32 pm
Re: inquisitor reimport
Hexaae wrote:(BTW, may I leave only the modified files in 'full_path_directory_with_edited_text_files'?)
Yes, that's highly suggested.