inquisitor reimport

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
hrsr
Posts: 14
Joined: Mon Jan 22, 2018 7:30 pm

inquisitor reimport

Post by hrsr »

Greetings im having some trouble with inquisitor, the extract script is downloadable http://hl.altervista.org/split.php?http ... isitor.bms but aparently it cant reimport if im doing anything wrong please help me

- signature of 4 bytes at offset 0x00000000 doesn't match the one
expected by the script:

this one: "<"
ff fe 3c 00 ..<.

expected: "DRPK"
44 52 50 4b DRPK

- 0 files found in 0 seconds
coverage file 0 0% 4 394524 . offset 00000004

im testing a simple file 386 kb in size

i tested the change by hexediting a number from 0 to 9 and saved it within the hex editor still cant import please assist me.
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: inquisitor reimport

Post by aluigi »

Read section 3 of http://aluigi.org/papers/quickbms.txt
If that's still not clear take a look at this example: viewtopic.php?p=23032#p23032
Long story short: the procedure is the same you used for extraction (I really mean the same: same input file and folder!).
Hexaae
Posts: 61
Joined: Sat Mar 04, 2017 10:37 am

Re: inquisitor reimport

Post by Hexaae »

Hello,
I tried to reimport files but the game crashes:
quickbms -w -r -r inquisitor.bms file.dat full_path_directory_with_edited_text_files\*
(BTW, may I leave only the modified files in 'full_path_directory_with_edited_text_files'?)
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: inquisitor reimport

Post by aluigi »

Hexaae wrote:(BTW, may I leave only the modified files in 'full_path_directory_with_edited_text_files'?)

Yes, that's highly suggested.