I can convert it to wav using vgmstream, but i want to convert wav to win adpc avaliable here: https://github.com/kode54/vgmstream/blo ... ubi_raki.c
Here a file example: https://www.dropbox.com/s/iikuoj0tle8lh ... a.rak?dl=0
the game is just dance 2017 PC but Rayman uses this too
Ubisoft win adpc audio
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- Joined: Mon Sep 19, 2016 5:27 am
Re: Ubisoft win adpc audio
How can I rebuild the raki header using vgmstream source code?
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Re: Ubisoft win adpc audio
If you're modding Just Dance 2017 you do not need to put a new .wav.ckd in the cache/itf_cooked/pc/world/maps/(mapname)/audio to put a new audio in you need to go in cache/itf_cooked/pc/world/maps/(mapname)/audio and open (mapname)_musictrack.tpl.ckd and at the end there is a line saying (mapname)/(mapname).wav change it to (mapname)/(mapname).ogg
ad then go to the folder world/maps/(mapname) and create a new folder called audio and inside put the ogg of your custom song pack evrything with quickbms-Just Dance Tools-unpakke nad enjoy your custom song!
ad then go to the folder world/maps/(mapname) and create a new folder called audio and inside put the ogg of your custom song pack evrything with quickbms-Just Dance Tools-unpakke nad enjoy your custom song!
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- Posts: 5
- Joined: Sun Jul 10, 2022 4:05 pm
Re: Ubisoft win adpc audio
sorry for being late