Def Jam ICON (Xbox 360)
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- Posts: 26
- Joined: Mon Dec 18, 2017 9:30 pm
Def Jam ICON (Xbox 360)
I got some files in .rx2, but cant open it, maybe someone can help me?
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- Posts: 706
- Joined: Fri Aug 08, 2014 1:06 am
Re: Def Jam ICON (Xbox 360)
here is Noesis python script to open your rx2 samples
supports dxt1, dxt3 and dxt5
supports dxt1, dxt3 and dxt5
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- Posts: 26
- Joined: Mon Dec 18, 2017 9:30 pm
Re: Def Jam ICON (Xbox 360)
Acewell wrote:here is Noesis python script to open your rx2 samples
tex_DefJamIcon_X360_rx2.zip
supports dxt1, dxt3 and dxt5
awesome!!! big thanks to you;)
Maybe you know how to get models from that game?
Archives have viv formant (I already open it with quickbms (ea4 big script) but got only textures..
here is viv and vix samples:
https://www.sendspace.com/file/14p89e
or that one it named character morphs
https://www.sendspace.com/file/7k9ss8
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- Posts: 706
- Joined: Fri Aug 08, 2014 1:06 am
Re: Def Jam ICON (Xbox 360)
sorry i don't know anything about the models, i just looked at textures here.
maybe start a new thread in the models section where it can get more attention?
maybe start a new thread in the models section where it can get more attention?
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- Posts: 26
- Joined: Mon Dec 18, 2017 9:30 pm
Re: Def Jam ICON (Xbox 360)
Acewell wrote:sorry i don't know anything about the models, i just looked at textures here.
maybe start a new thread in the models section where it can get more attention?
no problem, I will try, thank you again:)