Game is using Koei Tecmo's engine with vorbis.
The game audio can be extracted by cutting the first 96 bytes (0x60) and then using KVS2OGG on the archive.
However I cannot seem to work out how to match up the filenames inside the .KTSL2ASBIN file with the vorbis files extracted from KVS2OGG.
Samples provided as always.
Nioh Samples
Nioh - KTSL2STBIN / KTSL2ASBIN
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Re: Nioh - KTSL2STBIN / KTSL2ASBIN
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