Heroes Of Incredible Tales (.hrs file)

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
Oksana
Posts: 6
Joined: Sun Dec 03, 2017 3:59 pm

Heroes Of Incredible Tales (.hrs file)

Post by Oksana »

Hello, guys :roll:

I'm trying to unpack the game data of "Heroes Of Incredible Tales", but nothing happens. Tried various unpackers, different keys, quickbms, etc., were looking for methods on the Internet, found the workers but they are for older versions of the game, with the new version don't work. :cry:

Maybe someone from the professionals on the basis of the sport, will be able to help me? I would be very grateful and thankful.

Here 0.hrs file (packed UE4 data) ~2Gb size

Thanks and sorry for my English.
Best regards, Oksana!
Oksana
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Joined: Sun Dec 03, 2017 3:59 pm

Re: Heroes Of Incredible Tales (.hrs file)

Post by Oksana »

Image
aluigi
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Re: Heroes Of Incredible Tales (.hrs file)

Post by aluigi »

Be sure to use quickbms 0.8.1 and the script 0.4.11c.
Then try to rename 0.hrs as overhit.hrs.
If quickbms prompt you about a password just press RETURN.
Oksana
Posts: 6
Joined: Sun Dec 03, 2017 3:59 pm

Re: Heroes Of Incredible Tales (.hrs file)

Post by Oksana »

aluigi wrote:Be sure to use quickbms 0.8.1 and the script 0.4.11c.
Then try to rename 0.hrs as overhit.hrs.
If quickbms prompt you about a password just press RETURN.

Hello! Big thanks for reply 8-)

Now i try your algorytm, and have this:
Image
:|

This is not Overhit, this is HIT (Heroes of Incredible Tales)
Oksana
Posts: 6
Joined: Sun Dec 03, 2017 3:59 pm

Re: Heroes Of Incredible Tales (.hrs file)

Post by Oksana »

Oh. sorry! I typed "9"... Now i press ENTER and it's work!
BIG THANKS!!! It's amazing and awesome =)

Image
Oksana
Posts: 6
Joined: Sun Dec 03, 2017 3:59 pm

Re: Heroes Of Incredible Tales (.hrs file)

Post by Oksana »

Final result:
Image
WollieWoltaz
Posts: 41
Joined: Mon Dec 04, 2017 5:48 pm

Re: Heroes Of Incredible Tales (.hrs file)

Post by WollieWoltaz »

@Oksana

Can you provide me the download link of the script 0.4.11c? I can't find it here http://aluigi.altervista.org/quickbms.htm
Also are you willing to share a little guide on how you extract the files with quickbms.

Would really appreciate it,

Thanks in advance,
WollieWoltaz
Posts: 41
Joined: Mon Dec 04, 2017 5:48 pm

Re: Heroes Of Incredible Tales (.hrs file)

Post by WollieWoltaz »

Thankyou.

Do you know if there are other mobile games that has compact .hrs files?
aluigi
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Re: Heroes Of Incredible Tales (.hrs file)

Post by aluigi »

Oksana wrote:This is not Overhit, this is HIT (Heroes of Incredible Tales)

That's interesting, other than the "hit" in common they seem to share the format too :)
david3d
Posts: 7
Joined: Sat May 19, 2018 5:47 am

Re: Heroes Of Incredible Tales (.hrs file)

Post by david3d »

Hello, thank you for the great work,
game HIT ( hero of incedible tales)
the new hrs with update new character and ani not work, can you pls guide me the right scrip to do

https://mega.nz/#!0QASHbZD!mhcj0tvthKFy ... Z66Xx11sQw

thanks a lot
david3d
Posts: 7
Joined: Sat May 19, 2018 5:47 am

Re: Heroes Of Incredible Tales (.hrs file)

Post by david3d »

and sorry a renamed 0.hrs to OverHit.hrs and then hit.hrs
aluigi
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Re: Heroes Of Incredible Tales (.hrs file)

Post by aluigi »

You can try to upload the 2 files generated by the script http://aluigi.org/bms/filecutter.bms on that big archive (nobody is going to download 2Gb), better if you open the script with a text editor and set MEGABYTES from 2 to 10.
david3d
Posts: 7
Joined: Sat May 19, 2018 5:47 am

Re: Heroes Of Incredible Tales (.hrs file)

Post by david3d »

https://mega.nz/#!gMBgwBZI!OPKKdP9LdlZl ... ZMEhMfBgGA
https://mega.nz/#!pB5iXaKI!WbhDhC6r7hQq ... RA1_PsiwS4

thanks you take time for me, this is 2 file generated when set megabytes to 10
aluigi
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Re: Heroes Of Incredible Tales (.hrs file)

Post by aluigi »

Mah, it's not that "doesn't work", it requires an encryption key.
No key = no extraction.

But, if nobody is going to provide the key, there is a small solution you can adopt by modifying the following variables in the current unreal_tournament_4.bms:
  • math NO_TAIL_INFO = 1
  • math VERSION = 3
  • math WORKAROUND = 1
When quickbms will ask you about the key just press ENTER.
Note that the extracted files will have no name.
david3d
Posts: 7
Joined: Sat May 19, 2018 5:47 am

Re: Heroes Of Incredible Tales (.hrs file)

Post by david3d »

Many thanks, It's awesome. Alugi you are so great!
Doom Doe
Posts: 3
Joined: Tue Feb 08, 2022 4:20 pm

Re: Heroes Of Incredible Tales (.hrs file)

Post by Doom Doe »

Hello, all!

I'm trying to unpack the game data HIT with latest QuickBMS (v0.11.0) and UT4 (v0.4.25) script, and this is not working... :(
Output: Error: incomplete input file 0: W:\...\HIT\0.hrs
Can't read 8 bytes from offset 782f2289.
Anyway don't worry, it's possible that the BMS script has been written
to exit in this way if it's reached the end of the archive so check it
or contact its author or verify that all the files have been extracted.
Please check the following coverage information to know if it's ok.

Is there any solution? Or maybe someone will share the old versions (need QuickBMS v0.8.1 and UT4 v0.4.11c)?
P. S. web archive is blocked in my country :(
Doom Doe
Posts: 3
Joined: Tue Feb 08, 2022 4:20 pm

Re: Heroes Of Incredible Tales (.hrs file)

Post by Doom Doe »

UP...
aluigi
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Re: Heroes Of Incredible Tales (.hrs file)

Post by aluigi »

@Doom Doe
Please check the first post here:
viewtopic.php?f=9&t=1005

Probably you need a different key or another version of the script like those made by spiritovod linked in that same post.
Doom Doe
Posts: 3
Joined: Tue Feb 08, 2022 4:20 pm

Re: Heroes Of Incredible Tales (.hrs file)

Post by Doom Doe »

Thanks a lot aluigi and spiritovod!
v9 script work fine for me! Issue is resolved :)