.GEO File Format - Aggressive Inline/Dave Mirra/BMX XXX

Skeletons, animations, shaders, texturing, converting, fixing and anything else related to read game models
tyler
Posts: 1
Joined: Mon Nov 27, 2017 1:42 am

.GEO File Format - Aggressive Inline/Dave Mirra/BMX XXX

Post by tyler »

Hello,

I'm interested in extracting the level files from Aggressive Inline, Dave Mirra 2, and BMX XXX for the Gamecube. I have a basic understanding of file types, but dealing with 3D models is not my strong suit. Any assistance with extracting and/or understanding this file type would be appreciated. I've done some research for it but I cannot seem to find anything relevant to my need.

The magic in these files are .FORM, I'm not sure that helps but that's where my understanding stops, heh.

Attached is an example of the file I've been viewing.

Thanks.