how to open / convert Onigiri 3D Models

Skeletons, animations, shaders, texturing, converting, fixing and anything else related to read game models
NA-2-B
Posts: 2
Joined: Tue Nov 14, 2017 11:01 am

how to open / convert Onigiri 3D Models

Post by NA-2-B »

kon'nichiwa QBMS Community (^^)/

I extracted Onigiri Online now and all works perfect with QuickBMS :D
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1.
But how can i open / convert the .kgl . kmd. .nut .dat Files, to .pmd .pmx .obj .dae etc...?
[ means Stage Buildings, NPC-Characters, etc... ]


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2.
If i drag and drop a .dat File in the txt Editor there is by the beginning of the text :
"KGLMesh" so it's .kmd or .kgl the 3D model File?


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3.
You remember that you can export your created Onigiri as an .pmd/.pmx File?
They i starting to think they must be an intern Converter somewhere in Onigiri but where?


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4.
And i found some intrested Logo by extract Onigiri, maybe it's the Software they use the Creators of Onigiri?
( Image )


the Path where i found it:
Onigiri_US\pkg\\dists-002c.kxr\4.kxr\prelib\loading

[ 4.kxr was a .kxr File in a .kxr File and i called the Folder the same ]


i hope you can help (^^)


lovley

NA-2-B
godskin
Posts: 192
Joined: Sun Oct 04, 2015 2:27 am

Re: how to open / convert Onigiri 3D Models

Post by godskin »

what u mean
and what that
and what game ???????????
NA-2-B
Posts: 2
Joined: Tue Nov 14, 2017 11:01 am

Re: how to open / convert Onigiri 3D Models

Post by NA-2-B »

@odskin


Onigiri Online is a Japanese Game the is in US and JP Language.

http://onigiri.cyberstep.com/

I thought "Onigiri Online" is enough for description sorry (^^;)


i want to open the 3D Models / meshes from this game in a Software, but i cant find anything about how to open or convert them.

I only find that the File names i write my Question are that this the 3D models - meshes
but with which Software i can open? i can't find anything (>.<)



lovley

NA-2-B