SCM repository for QuickBMS?

Doubts, help and support about QuickBMS and other game research tools
cyanic
Posts: 13
Joined: Wed Aug 13, 2014 1:44 am

SCM repository for QuickBMS?

Post by cyanic »

I've been thinking about resurrecting one of my old projects, and a part of it involves support for MExCom formats and QuickBMS. What that means is I might port QuickBMS to .NET some time in the future. I was wondering if there's a SCM repo somewhere that keeps track of QuickBMS code, so as updates come I can spend more time on updating and less time finding what needs to be updated. I was thinking of importing QuickBMS to GitHub when the time comes, but I suck at keeping track of new QuickBMS releases to keep the repo up to date.
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: SCM repository for QuickBMS?

Post by aluigi »

Interesting project.
Currently there is no repository, it's just a zip on a website :)

Maybe you can use quickbms.txt as reference, the source code of quickbms is quite chaotic in some points and the manual explains most of the functionalities.
Maybe in the next release I can review the manual and adding the missing things.

Basically, if you cover the language syntax, you have a full working program.