Nicktoons Unite .NTA
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- Posts: 265
- Joined: Fri Oct 17, 2014 2:57 am
Re: Nicktoons Unite .NTA
I never got a response
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- Site Admin
- Posts: 12984
- Joined: Wed Jul 30, 2014 9:32 pm
Re: Nicktoons Unite .NTA
No idea about this format.
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- Posts: 9
- Joined: Mon Dec 22, 2014 1:04 am
Re: Nicktoons Unite .NTA
here is partially description of the format:
Code: Select all
// header
char[8] Magic //"NTA-File"
short Version
short subVersion
int32 directories
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//chunk1 - directories table ???
DirectoryRecord[directories] directoryTable
struct DirectoryRecord
{
char[0x40] directory
int32 UNK //(2=uncompressed/1=compressed) ???
}
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//chunk2 - file names table
goto 0x1110 ( 0x10 (header) + 0x1100 (size of chunk1) )
int32 filesNum //(max 500)
FileRecord[filesNum] filesTable
struct FileRecord
{
char[0x40] filename
}
//size of this chunk = 500*0x40 + 4
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//chunk3 - offset table
goto 0x8E14 ( 0x10 (header) + 0x1100 (size of chunk1) + 0x4E24 (size of chunk2) )
OffsetRecord[filesNum] offsetTable
struct OffsetRecord
{
int32 offset;
}
//size of this chunk = 500*4
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//chunk4 - UNK
goto 0x95E4