"kamen rider city wars" .texture files

Textures, recreate headers, conversions, algorithms and parsing of image files
qegbaka
Posts: 6
Joined: Thu Oct 26, 2017 2:12 pm

"kamen rider city wars" .texture files

Post by qegbaka »

I want to retrieve the image data of "Kamen Rider City Wars", but I do not know how to read ".texture" file.
Even using a binary editor, I can not grasp the hint and I am in trouble. :(
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: "kamen rider city wars" .texture files

Post by aluigi »

Maybe it's a container like the other files of this game.
I have seen you posted a screenshot about the content of the ".audio" file and I guess the situation is the same for texture too:
Image

Maybe upload also some .audio and other different extensions too.
qegbaka
Posts: 6
Joined: Thu Oct 26, 2017 2:12 pm

Re: "kamen rider city wars" .texture files

Post by qegbaka »

Acewell
Posts: 706
Joined: Fri Aug 08, 2014 1:06 am

Re: "kamen rider city wars" .texture files

Post by Acewell »

all 3 of your samples are of the same image, just a large, medium and small version.
RGB565 format
little-endian
160 bytes - header size
0x8b - 4 bytes - width
0x8f - 4 bytes - height
ox9c - 4 bytes - image data size
0xa0 - start image data

this is the largest of the samples converted with TextureFinder
Image
qegbaka
Posts: 6
Joined: Thu Oct 26, 2017 2:12 pm

Re: "kamen rider city wars" .texture files

Post by qegbaka »

thanks :)