I want to retrieve the image data of "Kamen Rider City Wars", but I do not know how to read ".texture" file. Even using a binary editor, I can not grasp the hint and I am in trouble.
Maybe it's a container like the other files of this game. I have seen you posted a screenshot about the content of the ".audio" file and I guess the situation is the same for texture too:
Maybe upload also some .audio and other different extensions too.
all 3 of your samples are of the same image, just a large, medium and small version. RGB565 format little-endian 160 bytes - header size 0x8b - 4 bytes - width 0x8f - 4 bytes - height ox9c - 4 bytes - image data size 0xa0 - start image data
this is the largest of the samples converted with TextureFinder