Greetings fellow code hunters, I am looking for a sufficient way dump/decompress 18 Wheels of Steel Haulin's definition files and one in specific, local_base.def. I had modified games font system for 2K resolution I usually play ETS2 with, that I need to conduct further check with both the file and maybe tune it up albeit it's hard to say.
Got a feeling it uses some standard compression, weird guess eheeh. Whether that or something more different, I am not sure. Running retail game with patch 1.08 already installed.
For reference, its base.scs where this is found. As said SCSSoftware games tend to use compressed game data than completely open filesystem.
I can't talk about Extreme Trucker, disliked the drive through this-and-that route contrast over to older titles. it can only hold a candle to haulins.
Here you go up'd on my Google Drive, think you can figure the compression? Years ago I had found a way to turn this file into readable format for PTTM though damn me after I stopped playing any truck sims.
yeah I meant that there is no def in base.scs of the games I mentioned. The one you uploaded seems encrypted. Do you know if Scania, Truck & Trailers and Bus Driver have this def file too?
Since Bus Driver bases on the old Prism3d engine I am certain so. On the other hand, never got around play Scania Truck or Truck & Trailers, shallow games personally. In fact I think they utilize ETS' filesystem, someobody else who owns might shed a light into this
You don't need to reimport/re-encrypt the files you edit because, apparently, the game checks the "3nK" magic and disables the decryption if not found. Have fun.