Fist of the North Star: Ken's Rage (Xbox360)

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
06pori
Posts: 14
Joined: Mon Dec 22, 2014 5:30 pm

Fist of the North Star: Ken's Rage (Xbox360)

Post by 06pori »

Fist of the North Star: Ken's Rage/Hokuto Musou (Xbox360/JES1-00022)
sorry its very old game

I'm looking for how to archive LINKDATA.A/B/C
It was present in the XentaX, already lost and no answered...

default.xex
http://www.mediafire.com/download/zqnta ... efault.zip
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: Fist of the North Star: Ken's Rage (Xbox360)

Post by aluigi »

You must upload the archive.
If it's too big you can split it using this script http://aluigi.org/papers/bms/others/filecutter.bms
06pori
Posts: 14
Joined: Mon Dec 22, 2014 5:30 pm

Re: Fist of the North Star: Ken's Rage (Xbox360)

Post by 06pori »

aluigi wrote:You must upload the archive.
If it's too big you can split it using this script http://aluigi.org/papers/bms/others/filecutter.bms

https://www.mediafire.com/folder/j82wsw ... kkf/shared

Ekey wrote:http://forum.xentax.com/viewtopic.php?p=82156#p82156

Thanks for the link :D
But it is the script for "Ken's rage 2"
and can not reference the model with noesis.
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: Fist of the North Star: Ken's Rage (Xbox360)

Post by aluigi »

The script seems similar, anyway I have written my script:
http://aluigi.org/papers/bms/others/fis ... n_rage.bms
06pori
Posts: 14
Joined: Mon Dec 22, 2014 5:30 pm

Re: Fist of the North Star: Ken's Rage (Xbox360)

Post by 06pori »

Thanks for the script!
I tried it, but did not extract ".bin" files.
however I renamed some ".dat" files to ".bin", could referenced the models :D
Image
many thanks!!