Scooby Doo Mystery Mayhem extracting INT Files of a2m PS2

Codecs, formats, encoding/decoding of game audio, video and music
MegaSpeedXtreme
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Joined: Sun Oct 08, 2017 3:57 am

Scooby Doo Mystery Mayhem extracting INT Files of a2m PS2

Post by MegaSpeedXtreme »

hi i been trying to extract the a2m ps2 files from that int for scooby doo mystery mayhem and i don't have the correct script for it they all have a2m ps2 because iron man script doesn't work because they have something inside the files and i don't have the correct script for it.

here a bunch of files i want to extract like all the a2m PS2 files for scooby doo mystery mayhem
couldn't get all of it because it will take too long

https://www.youtube.com/watch?v=szm-j9xxUo8
aluigi
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Re: Scooby Doo Mystery Mayhem extracting INT Files of a2m PS2

Post by aluigi »

That's a video, not files...
MegaSpeedXtreme
Posts: 18
Joined: Sun Oct 08, 2017 3:57 am

Re: Scooby Doo Mystery Mayhem extracting INT Files of a2m PS2

Post by MegaSpeedXtreme »

(in the video it shows a list of files called Type - INT Files and it has models, animation, texture and text and etc inside of it, which they could be in it. i tried using a game extractor but it doesn't open and it doesn't extract) but in the stream folder it has files the file type is called INT which i need to extract for scooby doo mystery mayhem but i need a correct script for it like someone who can make a bms script out of it. i checked through notepad and it has a2m PS2 on it and also another thing i need to extract it to see if they have any unused stuff to it. :cry:
aluigi
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Re: Scooby Doo Mystery Mayhem extracting INT Files of a2m PS2

Post by aluigi »

Great, I will make an accurate analysis on a video showing a screenshot of a list of files without having any file to analyze in my hands.
MegaSpeedXtreme
Posts: 18
Joined: Sun Oct 08, 2017 3:57 am

Re: Scooby Doo Mystery Mayhem extracting INT Files of a2m PS2

Post by MegaSpeedXtreme »

have you done it yet or not quite when you said "I will make an accurate analysis on a video showing a screenshot of a list of files without having any file to analyze in my hands". because i been waiting for a couple days or does it takes weeks to do this.
aluigi
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Re: Scooby Doo Mystery Mayhem extracting INT Files of a2m PS2

Post by aluigi »

You must provide some files.
MegaSpeedXtreme
Posts: 18
Joined: Sun Oct 08, 2017 3:57 am

Re: Scooby Doo Mystery Mayhem extracting INT Files of a2m PS2

Post by MegaSpeedXtreme »

here, here are some files inside the archives the File1 to File10 archive which i putted the files inside the archives so here it is, so inside of it it would have MUMenu, episode files inside this archive and other stuff. but you might need to check them out and download them.
MegaSpeedXtreme
Posts: 18
Joined: Sun Oct 08, 2017 3:57 am

Re: Scooby Doo Mystery Mayhem extracting INT Files of a2m PS2

Post by MegaSpeedXtreme »

Ok i provided some files, what do i have to do now before i wait?
aluigi
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Re: Scooby Doo Mystery Mayhem extracting INT Files of a2m PS2

Post by aluigi »

They are just Playstation ADPCM audio.
offset 0 "A2M\0"
offset 4 "PS2\0"
offset 0x10 samplerate (44100)
offset 0x40 raw stereo adpcm data

Note that the audio is stereo so you need the correct interleave value that I guess is 6000, feel free to test it with MFAudio setting that interleave and offset 40.
MegaSpeedXtreme
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Joined: Sun Oct 08, 2017 3:57 am

Re: Scooby Doo Mystery Mayhem extracting INT Files of a2m PS2

Post by MegaSpeedXtreme »

when i was using this it said

- c_structs (2): "offset" "0" "A2M\0"
invalid command "offset" or arguments -1 at line 1

there seems to be an error.
aluigi
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Re: Scooby Doo Mystery Mayhem extracting INT Files of a2m PS2

Post by aluigi »

That's not a script.
MegaSpeedXtreme
Posts: 18
Joined: Sun Oct 08, 2017 3:57 am

Re: Scooby Doo Mystery Mayhem extracting INT Files of a2m PS2

Post by MegaSpeedXtreme »

never mind i got it working now thanks.