Middle-earth: Shadow of War (.arch06) HELP
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Re: Middle-earth: Shadow of War (.arch06) HELP
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Last edited by kornix3 on Wed Oct 18, 2017 4:04 pm, edited 1 time in total.
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Re: Middle-earth: Shadow of War (.arch06) HELP
Good, I have used the slog command of quickbms for dumping out all the referenced unicode strings and it seems to work perfectly.
Script 0.3.6:
http://aluigi.org/bms/shadow_of_mordor.bms
Script 0.3.6:
http://aluigi.org/bms/shadow_of_mordor.bms
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Re: Middle-earth: Shadow of War (.arch06) HELP
. Thanks it's extracting and reimporting but like i said i can't reimport embb file to arch06 again.. its giving;
Last script line before the error or that produced the error:
121 get CHUNK_ZSIZE long
error. Looks like we can't solve it for now right?
Last script line before the error or that produced the error:
121 get CHUNK_ZSIZE long
error. Looks like we can't solve it for now right?
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Re: Middle-earth: Shadow of War (.arch06) HELP
If it's the same compression problem of your other topic, there is nothing I can do.
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Re: Middle-earth: Shadow of War (.arch06) HELP
Okey thanks:)
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Re: Middle-earth: Shadow of War (.arch06) HELP
Hi guys! I have a few questions. Anyone managed to find Shelob files? Who knows in what arch archive they stored?
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Re: Middle-earth: Shadow of War (.arch06) HELP
Hi!
I can't extracting files from embb files.
I did extract embb files frome one of arch06 file, but embb files don't want unpacking. I try script unpack.bms, but get error:
I can't extracting files from embb files.
I did extract embb files frome one of arch06 file, but embb files don't want unpacking. I try script unpack.bms, but get error:
Code: Select all
QuickBMS generic files extractor and reimporter 0.8.1
by Luigi Auriemma
e-mail: me@aluigi.org
web: aluigi.org
(Sep 9 2017 - 00:45:49)
quickbms.aluigi.org Homepage
zenhax.com ZenHAX Forum
@zenhax Twitter & Scripts
- GUI mode activated, remember that the tool works also from command-line
where are available various options like folder scanning, filters and so on
- select the BMS script to use
- select the input archives/files to extract, type * or "" for whole folder and subfolders
- select the output folder where extracting the files
- open input file D:\Unpack2\ambientpostfall.embb
- open script D:\unpack.bms
- set output folder D:
offset filesize filename
--------------------------------------
Error: incomplete input file 0: D:\Unpack2\ambientpostfall.embb
Can't read 1110508417 bytes from offset 001149cc.
Anyway don't worry, it's possible that the BMS script has been written
to exit in this way if it's reached the end of the archive so check it
or contact its author or verify that all the files have been extracted.
Please check the following coverage information to know if it's ok.
coverage file 0 100% 1133004 1133004 . offset 001149cc
Last script line before the error or that produced the error:
15 clog MEMORY_FILE OFFSET ZSIZE SIZE
Press ENTER or close the window to quit
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Re: Middle-earth: Shadow of War (.arch06) HELP
Can you upload that embb file?
If it's too big use http://aluigi.org/bms/filecutter.bms
If it's too big use http://aluigi.org/bms/filecutter.bms
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Re: Middle-earth: Shadow of War (.arch06) HELP
aluigi wrote:Can you upload that embb file?
If it's too big use http://aluigi.org/bms/filecutter.bms
It's small 1,1mb:
https://mega.nz/#!i9w0AbDA!66cXMX87Dkm7 ... oSzwKULqJ0
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Re: Middle-earth: Shadow of War (.arch06) HELP
Here it works perfectly.
It looks like you are using an old version of the script. Current version is 0.3.6
It looks like you are using an old version of the script. Current version is 0.3.6
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Re: Middle-earth: Shadow of War (.arch06) HELP
aluigi wrote:Here it works perfectly.
It looks like you are using an old version of the script. Current version is 0.3.6
Yes, thanks man Now I can extract files.
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Re: Middle-earth: Shadow of War (.arch06) HELP
Hi, as always- awesome work on those archives!
is it possible by any chance, to get the TEX0 files converted to dds files? and back?
I tried Erik945's tool in Python for Converting- it just returns 1KB DDS file, though? And it can't be opened in IrfanView.
That would be tremendous help, if there was a way to actually convert Tex0 files to Dds and back
is it possible by any chance, to get the TEX0 files converted to dds files? and back?
I tried Erik945's tool in Python for Converting- it just returns 1KB DDS file, though? And it can't be opened in IrfanView.
That would be tremendous help, if there was a way to actually convert Tex0 files to Dds and back
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Re: Middle-earth: Shadow of War (.arch06) HELP
Excuse me, are you sure that the script extracts all models and textures? Some of the artifacts do not have HD textures at all, or only have a specular/gloss map.
Also could not find a couple of models - for example, the body of Baranor.
I unpacked all arch06 and embb, but maybe it's just do not exist or I did not find it.
Also could not find a couple of models - for example, the body of Baranor.
I unpacked all arch06 and embb, but maybe it's just do not exist or I did not find it.
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Re: Middle-earth: Shadow of War (.arch06) HELP
I have similar problem, couldn't find nazgul family and some other characters.erik945 wrote:Excuse me, are you sure that the script extracts all models and textures? Some of the artifacts do not have HD textures at all, or only have a specular/gloss map.
Also could not find a couple of models - for example, the body of Baranor.
I unpacked all arch06 and embb, but maybe it's just do not exist or I did not find it.
edit:
I'm getting this at the end of unpacking monsters.arch06
Code: Select all
...
- 11935 files found in 26 seconds
coverage file 0 99% 474556999 474578000 . offset 000064a0
coverage file -1 75% 10847 14372 . offset 00003824
D:\Games\MiddleEarthShadowOfWar>pause
Press any key to continue . . .
and for the corecharacter.arch06
Code: Select all
...
- 6079 files found in 4 seconds
coverage file 0 99% 218789863 218799783 . offset 0000145b
coverage file -1 61% 1732 2823 . offset 00000b07
D:\Games\MiddleEarthShadowOfWar\_tested_archives>pause
Press any key to continue . . .
is this okay?
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Re: Middle-earth: Shadow of War (.arch06) HELP
99% of coverage is perfect.
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Re: Middle-earth: Shadow of War (.arch06) HELP
aluigi, thanks for the reply. however I can't seem find these meshes after unpack full game with embb:
nazgul_helmet_witchking.mesh
nazgul_body_witchking.mesh
nazgul_body_isildur.mesh
nazgul_body_hammerhand.mesh
I unpacked full game 3 times carefully archive by archive and got nothing. Is it possible we might missed something?
nazgul_helmet_witchking.mesh
nazgul_body_witchking.mesh
nazgul_body_isildur.mesh
nazgul_body_hammerhand.mesh
I unpacked full game 3 times carefully archive by archive and got nothing. Is it possible we might missed something?
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Re: Middle-earth: Shadow of War (.arch06) HELP
Everything is possible but the 99% coverage and the FILES field present in all the 3 types of formats (BNDL, LTAR and EMBB) doesn't leave much space to missing files in my opinion.
Anyway the BNDL format dumps the file only if ZSIZE is bigger than zero so I can't exclude that some files may not be dumped if ZSIZE is zero, maybe they are not compressed or they have a zero size (so useless to dump).
Do the following, check if your archive has a BNDL magic at the beginning and if you can find one of those 4 names you provided inside it.
Anyway the BNDL format dumps the file only if ZSIZE is bigger than zero so I can't exclude that some files may not be dumped if ZSIZE is zero, maybe they are not compressed or they have a zero size (so useless to dump).
Do the following, check if your archive has a BNDL magic at the beginning and if you can find one of those 4 names you provided inside it.
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Re: Middle-earth: Shadow of War (.arch06) HELP
by "archive has a BNDL magic at the beginning" you mean BNDL, LTAR, EMBB or ARCH06?aluigi wrote:Everything is possible but the 99% coverage and the FILES field present in all the 3 types of formats (BNDL, LTAR and EMBB) doesn't leave much space to missing files in my opinion.
Anyway the BNDL format dumps the file only if ZSIZE is bigger than zero so I can't exclude that some files may not be dumped if ZSIZE is zero, maybe they are not compressed or they have a zero size (so useless to dump).
Do the following, check if your archive has a BNDL magic at the beginning and if you can find one of those 4 names you provided inside it.
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Re: Middle-earth: Shadow of War (.arch06) HELP
Just BNDL.
Maybe first search what archive contains one of those 4 filenames and check its magic with the hex editor.
Maybe first search what archive contains one of those 4 filenames and check its magic with the hex editor.
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Re: Middle-earth: Shadow of War (.arch06) HELP
I extracted all the .arch06 archives into the separate folders next to each other. then I run total comander search tool through all the extracted files to find string 'nazgul_helmet_witchking'. Found this string only in hotchunk.arch06 in one single file named game.gamedb — I attached it here.aluigi wrote:Just BNDL.
Maybe first search what archive contains one of those 4 filenames and check its magic with the hex editor.
These strings I found in this file as well:
nazgul_helmet_witchking.skel
nazgul_body_witchking.skel
nazgul_body_isildur.skel
nazgul_suladan.skel
but not meshes — I can't find them anywhere.