asura ol 斗战神 vfs file
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asura ol 斗战神 vfs file
Hi aluigi, my friend, I really thank you for your continued help, I use the http://aluigi.org/papers/BMS/others/dzs_qq.BMS script to decipher VFS, but found a lot of important data is lost. And file names can also have a lot of mistakes, there are other ways to decrypt it. Once again thanks for the help here is a sample file https://onedrive.live.com/redir?resid=6 ... =file%2c7z
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Re: asura ol 斗战神 vfs file
With the file names all fine, just some of them on Chinese language (QuickBMS not supported this encoding) and so you get names like this GameVar_ж”№и·Їеѕ„дє†.xml
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- Posts: 71
- Joined: Fri Oct 24, 2014 3:13 pm
Re: asura ol 斗战神 vfs file
Hi Ekey thank you very much for your help, I agree are not compatible in Chinese at the beginning. But then when you import the model found some maps were incomplete, even some suffix of a file is wrong. I see this script is indicated at the beginning of the script 100% heuristic because there are many information encrypted and even corrupted, so I want to ask if I can have a better way to decipher VFS file, this can be more complete dataEkey wrote:With the file names all fine, just some of them on Chinese language (QuickBMS not supported this encoding) and so you get names like this GameVar_ж”№и·Їеѕ„дє†.xml