[PS3] Date a Live Rinne Utopia .png and .bin files

Textures, recreate headers, conversions, algorithms and parsing of image files
GregTheRipper
Posts: 1
Joined: Sun Sep 17, 2017 2:24 pm

[PS3] Date a Live Rinne Utopia .png and .bin files

Post by GregTheRipper »

Hello,
I'm having a problem with some .png files. In one of the .pck archives (MA110001.pck), the .tex files had the suffix "_sp", and the resulting .png files looked very strange, or were not even displayed. In addition to them, the folder also had .bin files with the names of .tex files, but without the suffix "_sp".

The same problem with textures of characters (MP*.pck), but with few differences:
1)the suffix "_s" instead of "_sp"
2).bin files are called texData.bin

Unpacked .pck files:
MA110001
MP010101

Thank you in advance.
Kurome_Ankokuboshi
Posts: 6
Joined: Thu Jul 06, 2017 4:40 pm

Re: [PS3] Date a Live Rinne Utopia .png and .bin files

Post by Kurome_Ankokuboshi »

Hi
It looks like i am not the only one with this problem. Well, i have the problem with Ars Install but i am pretty sure it will be same way to decrypt/decompress the pngs.
Sadly i am thinking this is as much as is possible without the software (something like live2d) or the engine they are using.
Maybe you find out more about it.


Last bumped by GregTheRipper on Thu Dec 28, 2017 7:13 am.