I know it's not a game, but there's something similar...
The resource files are contained in a scene.pkg, there are two samples.
Hope you will help. I can't find another place to ask.
http://www.mediafire.com/file/x3joe4fxwk33szd/scene.pkg
and http://www.mediafire.com/file/hihn7cq0y ... 282%29.pkg
Wallpaper Engine (scene.pkg)
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Wallpaper Engine (scene.pkg)
Last edited by kvn on Sun Sep 30, 2018 5:49 pm, edited 2 times in total.
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Re: Wallpaper Engine (scene.pkg)
http://aluigi.org/bms/wallpaper_engine.bms
I guess the most useful resource in these files are the "tex" files, they use a custom format with magics like TEXV or TEXB but it looks like the data is just raw.
I'm quite sure it would be easy for people in the Graphics section to write a tex->bmp converter
I guess the most useful resource in these files are the "tex" files, they use a custom format with magics like TEXV or TEXB but it looks like the data is just raw.
I'm quite sure it would be easy for people in the Graphics section to write a tex->bmp converter
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Re: Wallpaper Engine (scene.pkg)
aluigi wrote:http://aluigi.org/bms/wallpaper_engine.bms
I guess the most useful resource in these files are the "tex" files, they use a custom format with magics like TEXV or TEXB but it looks like the data is just raw.
I'm quite sure it would be easy for people in the Graphics section to write a tex->bmp converter
Great, thanks a lot. The next thing to do will be on these files.