Wallpaper Engine (scene.pkg)

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
kvn
Posts: 21
Joined: Sat Aug 29, 2015 11:43 pm

Wallpaper Engine (scene.pkg)

Post by kvn »

I know it's not a game, but there's something similar...
The resource files are contained in a scene.pkg, there are two samples.
Hope you will help. I can't find another place to ask.


http://www.mediafire.com/file/x3joe4fxwk33szd/scene.pkg
and http://www.mediafire.com/file/hihn7cq0y ... 282%29.pkg
Last edited by kvn on Sun Sep 30, 2018 5:49 pm, edited 2 times in total.
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: Wallpaper Engine (scene.pkg)

Post by aluigi »

http://aluigi.org/bms/wallpaper_engine.bms

I guess the most useful resource in these files are the "tex" files, they use a custom format with magics like TEXV or TEXB but it looks like the data is just raw.
I'm quite sure it would be easy for people in the Graphics section to write a tex->bmp converter
kvn
Posts: 21
Joined: Sat Aug 29, 2015 11:43 pm

Re: Wallpaper Engine (scene.pkg)

Post by kvn »

aluigi wrote:http://aluigi.org/bms/wallpaper_engine.bms

I guess the most useful resource in these files are the "tex" files, they use a custom format with magics like TEXV or TEXB but it looks like the data is just raw.
I'm quite sure it would be easy for people in the Graphics section to write a tex->bmp converter


Great, thanks a lot. The next thing to do will be on these files.