Fat Princess (.BNK)

Codecs, formats, encoding/decoding of game audio, video and music
brendan19
Posts: 144
Joined: Fri Aug 08, 2014 11:25 am

Fat Princess (.BNK)

Post by brendan19 »

I'm pretty sure it uses PS-ADPCM but I cannot work out how to separate the individual files.

These two .bnk files were separate from the main .qrk archive.

There are filenames inside these bnk files and all I have managed to work out from these two is that the total number of files is found at offset 0x37.

I'm not sure where the interleave offset/s are stored and I'd like to know how I could work out the size of each of the audio streams of each file.

Example 1
Example 2