Allods Online .Bin (Geo) Plugin request

Skeletons, animations, shaders, texturing, converting, fixing and anything else related to read game models
TheLifeweaver
Posts: 1
Joined: Mon Sep 11, 2017 11:57 pm

Allods Online .Bin (Geo) Plugin request

Post by TheLifeweaver »

I need various Allods meshes for use within a series of comics which are in the middle of development and I was wondering if it would be possible to get a converter plugin (For Max or Noesis). I'm including a set of ship components along with a lowpoly model that was used on XeNtax.

Image

In all honesty I only require the Mesh and UV Maps intact and hope someone is willing to pick this up.