Witcher 3 texture.cache

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
linkinsin
Posts: 3
Joined: Mon Sep 11, 2017 11:40 am

Witcher 3 texture.cache

Post by linkinsin »

Only some Witcher 3 .cache files actually produce usable files.

soundspc.cache extracts usable sound files, but texture.cache produces .dat files and and a bunch of other unusable files.

I'm just wondering if it's a problem with the script used to extract the cache, because it works if you use lua to extract, although no files are correctly named, etc.

https://www.mediafire.com/file/4r68rtm4 ... cutter.zip

I've included filecutter results of both the sound.cache which currently works and the texture.cache.
InKviZ
Posts: 124
Joined: Fri Oct 24, 2014 2:55 pm

Re: Witcher 3 texture.cache

Post by InKviZ »

linkinsin
Posts: 3
Joined: Mon Sep 11, 2017 11:40 am

Re: Witcher 3 texture.cache

Post by linkinsin »

InKviZ wrote:https://forums.cdprojektred.com/forum/en/the-witcher-series/the-witcher-3-wild-hunt/mod-discussions


I know how to extract it, it's just not ideal and not with bms. That's why I posted to this forum.
InKviZ
Posts: 124
Joined: Fri Oct 24, 2014 2:55 pm

Re: Witcher 3 texture.cache

Post by InKviZ »

InKviZ
Posts: 124
Joined: Fri Oct 24, 2014 2:55 pm

Re: Witcher 3 texture.cache

Post by InKviZ »

linkinsin
Posts: 3
Joined: Mon Sep 11, 2017 11:40 am

Re: Witcher 3 texture.cache

Post by linkinsin »

InKviZ wrote:Download Witcher 3-Modkit:
https://www.nexusmods.com/witcher3/news/12625/


I already use the lua method. ModKit does not extract anywhere near all the files.

Was solely wondering if it could be made easier with bms, if not, never mind.