Pikmin (Gamecube) .mod?

Skeletons, animations, shaders, texturing, converting, fixing and anything else related to read game models
Doctor Loboto
Posts: 376
Joined: Sun May 31, 2015 2:23 am

Pikmin (Gamecube) .mod?

Post by Doctor Loboto »

I was kind of surprised there was really never any progress on finding out how to rip models from this game with a method more feasible than screen capture ripping. I was hoping someone could help find a more effective and efficient way, be it via script or tool...

https://www.dropbox.com/s/eu17p8cqe47unrv/king.zip?dl=0