Hello, I am trying to get the bin files for the game mentioned above working correctly. When exporting them from unity assets bundle the .acb comes out as a .txt file and I manually change it to the proper .acb as all of the unity extractors extract them in a .txt manner. Though I do run the file through VGM Tool the file still comes out as a garbled mess. In Unitystudio and in unity assets bundler both files are read as a text file.
Initial game Archive reuploaded. This shows a lot more detailed files mainly .MF, .SF., .RSA Files that I haven't seen before. https://www.mediafire.com/file/v93f0iunflg130s/%u6771%u4EAC%u55B0%u7A2E%20re%20invoke_v1.1.6_apkpure.com.zip
I think there is a tool someone has made that can get a readout of the decryption key. Not entirely too sure how to go about it as it's from a japanese coder.
brendan19 wrote:I think there is a tool someone has made that can get a readout of the decryption key. Not entirely too sure how to go about it as it's from a japanese coder.
Seems like one has to summon the great Key Decrypter, dang it so close to having the sound effects yet so far away.
brendan19 wrote:I think there is a tool someone has made that can get a readout of the decryption key. Not entirely too sure how to go about it as it's from a japanese coder.
Do you know where yo get the key? I know only know of hcadec 1.16 is that it?
Essentially from what I've read about it, you swap out one of the CRI unity runtime libraries in the game files with a modified version of it and then run the game as per normal. When the game runs, it brings up a command prompt display and shows the decryption key in plain-text to see.
brendan19 wrote:Essentially from what I've read about it, you swap out one of the CRI unity runtime libraries in the game files with a modified version of it and then run the game as per normal. When the game runs, it brings up a command prompt display and shows the decryption key in plain-text to see.
Yea, I need to find that seems very useful. Though I will end up uploading all the files I have which can be opened in unity studio. A lot of things like the images work however sounds are just locked off. I just noticed that I had one of the wrong ACB files uploaded. The new ACB that I have had different information in the HxD. Seems the headers start with a @UTF.
Hey, Aluigi do you know what I am missing possibly or what I should even look for? I believe the encryption is in a file but I wouldn't know what it looks like.