Kingdom Online (*.PAK;*.HOP)

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
Ekey
Posts: 1383
Joined: Sat Aug 09, 2014 2:34 pm

Kingdom Online (*.PAK;*.HOP)

Post by Ekey »

Official Site: here
Screenshots: here
Download: here

For unpack open HOP files.

Code: Select all

# Kingdom Online (PAK format) 0.0.1
#
# Written by Ekey (h4x0r)
#
# script for QuickBMS http://quickbms.aluigi.org

open FDDE "HOP" 0
open FDDE "PAK" 1

get HSIZE ASIZE

do
   get NSIZE short 0
   math NSIZE *= 2
   getdstring UNAME NSIZE 0
   set NAME UNICODE UNAME 0
   get OFFSET long 0
   get ZSIZE long 0
   get SIZE long 0
   get DUMMY long 0 # always 0xF4E38E00
   savepos HEND 0
   
   if ZSIZE == 0
       log NAME OFFSET SIZE 1
   else
       clog NAME OFFSET ZSIZE SIZE 1
   endif
while HEND != HSIZE
Mygoshi
Posts: 654
Joined: Mon Oct 27, 2014 1:49 pm

Re: Kingdom Online (*.PAK;*.HOP)

Post by Mygoshi »

Could you help on this?
Last edited by Mygoshi on Thu Feb 18, 2021 10:04 pm, edited 2 times in total.
Ekey
Posts: 1383
Joined: Sat Aug 09, 2014 2:34 pm

Re: Kingdom Online (*.PAK;*.HOP)

Post by Ekey »

Help for what?
Mygoshi
Posts: 654
Joined: Mon Oct 27, 2014 1:49 pm

Re: Kingdom Online (*.PAK;*.HOP)

Post by Mygoshi »

Is there a way to import the models?
Last edited by Mygoshi on Thu Feb 18, 2021 10:05 pm, edited 2 times in total.
Ekey
Posts: 1383
Joined: Sat Aug 09, 2014 2:34 pm

Re: Kingdom Online (*.PAK;*.HOP)

Post by Ekey »

here models importer for Blender by Szkaradek123