Harry Potter PS1 .WAD files

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
Inspatio
Posts: 1
Joined: Tue Aug 29, 2017 4:10 pm

Harry Potter PS1 .WAD files

Post by Inspatio »

I've managed to export the .dir/.dat files using ikskoks script, this produces several extensions such as .IMG .DEM and .WAD; it's the .WAD file i'm looking into at the moment.

Here is a link to the entire extracted game, LINK (just in case)

...and here is an example .WAD file, LINK


*edit*
I've managed to extract the .WADs with this tool - however it yields several .bins that are also ureadable and files that are over 300x times the size than that of the original .WAD.
Mygoshi
Posts: 654
Joined: Mon Oct 27, 2014 1:49 pm

Re: Harry Potter PS1 .WAD files

Post by Mygoshi »

I second this! I know those WAD files contains Playstation 4-Bit ADPCM streams. Dialogs inside are mono 22050Hz, and music is stereo with 22050Hz for frequency and 400 / 1024 for interleave.
Mygoshi
Posts: 654
Joined: Mon Oct 27, 2014 1:49 pm

Re: Harry Potter PS1 .WAD files

Post by Mygoshi »

So, any help to extract those WAD archives?
OverSurge
Posts: 7
Joined: Sun Jul 19, 2020 3:46 am

Re: Harry Potter PS1 .WAD files

Post by OverSurge »

Sorry for the necrobump, but I've been working on those WADs (Harry Potter and Croc 2 atm) for several months now.
I have written scripts and a documentation on textures, models and animations. I'm currently working on audio, it should be uploaded soon.
Here's the URL of the repo : https://github.com/OverSurge/PS1-BRender-Reverse (https://github.com/OverSurge/PS1-BRender-Assets for the extracted assets)