Code: Select all
#ShadowTheHedgehog_One.BMS
#Shadow The Hedgehog (PS2, GC, XBOX) .ONE
#Script by TGE
ComType prs
get ASIZE ASIZE 0
get ZERO long
get ONE_SIZE long
IDSTRING "\x37\x00\x02\x1C"
getdstring VER 12
get ZERO long
get FILE_COUNT long
math LAST_COUNT = FILE_COUNT
math LAST_COUNT -= 1
goto 0x90 0 SEEK_CUR
for i = 0 < FILE_COUNT
if VER == "One Ver 0.60"
getdstring FILE_NAME 44
endif
if VER == "One Ver 0.50"
getdstring FILE_NAME 32
endif
get SIZE long
get FILE_OFFSET long
math FILE_OFFSET += 0xC
get COMPRESS_FLAG long
if VER == "One Ver 0.50"
goto 0xC 0 SEEK_CUR
endif
savepos TMP
if VER == "One Ver 0.60"
goto 0x30 0 SEEK_CUR
endif
if VER == "One Ver 0.50"
goto 0x24 0 SEEK_CUR
endif
if i != LAST_COUNT
get NEXT_OFFSET long
math NEXT_OFFSET += 0xC
math CMPSIZE = NEXT_OFFSET
math CMPSIZE -= FILE_OFFSET
else
math CMPSIZE = ASIZE
math CMPSIZE -= FILE_OFFSET
endif
if COMPRESS_FLAG == 1
clog FILE_NAME FILE_OFFSET CMPSIZE SIZE
else
log FILE_NAME FILE_OFFSET SIZE
endif
goto TMP
next i