Questions about The Legend of Zelda: Breath of the Wild[WiiU]
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Questions about The Legend of Zelda: Breath of the Wild[WiiU]
Are there any scripts that can export textures and models? I searched at the forum, but found no way to export it.
Thank you for anyone who can help me.If you need any file, please let me know and I will upload them!
Thank you for anyone who can help me.If you need any file, please let me know and I will upload them!
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Re: Questions about The Legend of Zelda: Breath of the Wild[WiiU]
Tell us if there are big files and what are their file extensions, they may be archives.
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Re: Questions about The Legend of Zelda: Breath of the Wild[WiiU]
aluigi wrote:Tell us if there are big files and what are their file extensions, they may be archives.
.pack and .sbfres
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Re: Questions about The Legend of Zelda: Breath of the Wild[WiiU]
Ok upload one pack and one sbfres on a file sharing website and post the links here.
If they are really too big (more than 500 Mb) then use this script for quickbms for generating 2 files to upload for each file:
http://aluigi.org/bms/filecutter.bms
If they are really too big (more than 500 Mb) then use this script for quickbms for generating 2 files to upload for each file:
http://aluigi.org/bms/filecutter.bms
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Re: Questions about The Legend of Zelda: Breath of the Wild[WiiU]
They are the SARC archives and the Yaz0 compressed files, both handled by this script:
http://aluigi.org/bms/splatoon_sarc.bms
The only thing you must do before using it is opening the script with a text editor and setting the RECURSIVE_SARC_EXTRACTION variable to 0 instead of 1
http://aluigi.org/bms/splatoon_sarc.bms
The only thing you must do before using it is opening the script with a text editor and setting the RECURSIVE_SARC_EXTRACTION variable to 0 instead of 1
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aluigi wrote:They are the SARC archives and the Yaz0 compressed files, both handled by this script:
http://aluigi.org/bms/splatoon_sarc.bms
The only thing you must do before using it is opening the script with a text editor and setting the RECURSIVE_SARC_EXTRACTION variable to 0 instead of 1
OK!it worked!very thanks
and I want to ask another question, about China online game 《剑侠情缘3》
i can extract its file,But it has too many texture files. There are 400,000 textures(Files that are irregular and have no naming rules), and I want to extract the textures about the effects,It's hard to find it because textures too much.
Is there a simple way to find textures for effects?
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Re: Questions about The Legend of Zelda: Breath of the Wild[WiiU]
The scripts I make, already handle the filenames if they are available.
I guess that the SARC archives contain some filenames but probably not in some cases. Anyway there is nothing I can do.
I guess that the SARC archives contain some filenames but probably not in some cases. Anyway there is nothing I can do.
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Re: Questions about The Legend of Zelda: Breath of the Wild[WiiU]
aluigi wrote:The scripts I make, already handle the filenames if they are available.
I guess that the SARC archives contain some filenames but probably not in some cases. Anyway there is nothing I can do.
XD,Maybe you get me wrong,The first question has been settled,I actually asked was another game.a china online game《剑侠情缘3》,that file is *.dat
I didn't use quickbms,I'm using the extraction software produced by a fans,Perhaps this is the cause of the file name error.
If you need, I can upload this.Dat file.that is awesome game!
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Re: Questions about The Legend of Zelda: Breath of the Wild[WiiU]
Another game: another new topic.
It's necessary to avoid confusion and off-topic.
It's necessary to avoid confusion and off-topic.
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Re: Questions about The Legend of Zelda: Breath of the Wild[WiiU]
aluigi wrote:Another game: another new topic.
It's necessary to avoid confusion and off-topic.
OK,when I uploaded the file,i will add a new topic.I'm sorry to trouble you