Hi.
I not found a script for extract (unpack) this file format. .cache
Sample: https://drive.google.com/open?id=0Bwt7w ... U1KMUJ3aE0
I' using darkness2 bms and Evolution Engine Unpacker but nothing. No toc file. Just .cache file.
Help me plese.
Dark Sector Xbox 360, Ps3, Windows
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Re: Dark Sector Xbox 360, Ps3, Windows
As far as I remember cache files can be anything
That specific file you uploaded is just a zip.
That specific file you uploaded is just a zip.
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Re: Dark Sector Xbox 360, Ps3, Windows
They are zips with custom compression that aluigi already implemented in quickbms and script for .zip archives, so use this
http://aluigi.altervista.org/bms/zip2.bms
http://aluigi.altervista.org/bms/zip2.bms
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Re: Dark Sector Xbox 360, Ps3, Windows
Ah right, I forgot to test the archive after opening it
Anyway the main zip.bms works too (just because it's the most update zip extractor):
http://aluigi.org/bms/zip.bms
Anyway the main zip.bms works too (just because it's the most update zip extractor):
http://aluigi.org/bms/zip.bms
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Re: Dark Sector Xbox 360, Ps3, Windows
Thanks guys!
A simple zip unpacking not working, but the linked script yes.
Thanks again!
A simple zip unpacking not working, but the linked script yes.
Thanks again!
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Re: Dark Sector Xbox 360, Ps3, Windows
RicoKwothe wrote:F@ck.
How to edit Languages.cl.1 file?
https://drive.google.com/open?id=0Bwt7w ... HdBNGF4N3M
swoforce tools do that service. It has versions for both PC and X360.
You must put ArrayNaturalSort and Binary in the same folder and compile.
viewtopic.php?t=645
How did you manage to extract this file? Could you hand me the tool? Can you reimport it?
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Re: Dark Sector Xbox 360, Ps3, Windows
Hi.
Thx.
Alugi script file to extract: http://aluigi.altervista.org/bms/zip2.bms
I have not tried a reimport without edit.
Thx.
Alugi script file to extract: http://aluigi.altervista.org/bms/zip2.bms
I have not tried a reimport without edit.